Search Unity

  1. The Unity Pro & Visual Studio Professional Bundle gives you the tools you need to develop faster & collaborate more efficiently. Learn more.
    Dismiss Notice
  2. Improved Prefab workflow (includes Nested Prefabs!), 2D isometric Tilemap and more! Get the 2018.3 Beta now.
    Dismiss Notice
  3. Want more efficiency in your development work? Sign up to receive weekly tech and creative know-how from Unity experts.
    Dismiss Notice
  4. Participate with students all over the world and build projects to teach people. Join now!
    Dismiss Notice
  5. Build games and experiences that can load instantly and without install. Explore the Project Tiny Preview today!
    Dismiss Notice
  6. Improve your Unity skills with a certified instructor in a private, interactive classroom. Watch the overview now.
    Dismiss Notice
  7. Want to see the most recent patch releases? Take a peek at the patch release page.
    Dismiss Notice

Reload VS Code solution when somethign changed

Discussion in 'Project Tiny' started by MUGIK, Dec 7, 2018 at 11:36 AM.

  1. MUGIK

    MUGIK

    Joined:
    Jul 2, 2015
    Posts:
    105
    For example I created some component and added some fields. Then I add new field to this component and to see this changes in VS Code editor I need to close VSCode editor and open in again.

    Is there some way to do it automaticly?
     
  2. raymondyunity

    raymondyunity

    Unity Technologies

    Joined:
    Apr 30, 2018
    Posts:
    10
    For Visual Studio Code, you can just save the file and it will update. IDEs react differently, Sublime would avoid this problem.

    I'm using plugins "TypeScript Import" 1.2.14 (+ TSLint 1.0.14) with Visual Studio Code (1.29.1) on Windows10. Just to note, creating a new component should update in VSCode immediately.