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Discussion in 'Profiler Previews' started by alexrvn, Jan 29, 2019.

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  1. alexrvn

    alexrvn

    Unity Technologies

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    May 16, 2017
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    This thread will be updated each time a new version of the Memory Profiler package is released.
     
    Last edited: Jan 30, 2019
    Xarbrough and Peter77 like this.
  2. alexrvn

    alexrvn

    Unity Technologies

    Joined:
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    We've release version 0.1.0-preview.5 ^_^!
     
  3. alexrvn

    alexrvn

    Unity Technologies

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    V0.1.0-preview.6 was released.
     
  4. MartinTilo

    MartinTilo

    Unity Technologies

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    Version 0.1.0-preview.7 was released
    from the Changelog:

    Added
    • Added Screenshots getting taken on capture for Unity versions starting from 2019.3 and up.
    • Added window tab icon.
    • Added a popup warning about the potential for sharing personally identifying or otherwise sensitive data when sharing snapshots.
    • Added info to the documentation regarding potential sensitive data contained in snapshot files.
    • Added a button to the preferences to reset the opt-out decisions for above mentioned warning popup.
    • Added byte size formatting for size columns in the tables.
    • Added "Open Folder" option to the snapshot options menu.
    Changed
    • Fixed snapshot file rename functionality (case 1131905).
    • Fixed snapshot file and meta data fields overlapping in 2019.3.x.
    • Fixed new snapshot folders getting created with every character change to the path in the Memory Profiler preferences (case 1162851).
    • Fixed a numerical overflow when parsing snapshots with large amounts of objects and/or allocations.
    • Fixed compile issues due to the removed "EditorApplication.scriptingRuntimeVersion" API.
    • Fixed the target selection drop-down which stopped working in 2019.3
    • Moved the Memory Profiler preferences under Analysis/Memory Profiler in the Preferences window to group it with Profiler Window Settings.
    • Fixed alternating table row colors as well as row selection in 2019.3
    • Fixed link text color being hard to read in the light editor skin.
    Removed
    • Metadata collection for Scripting Runtime version for Unity >= 2019.3 since "EditorApplication.scriptingRuntimeVersion" was removed.
     
  5. MartinTilo

    MartinTilo

    Unity Technologies

    Joined:
    Aug 16, 2017
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    Version 0.1.0-preview.8 was released on Nov 8 2019 (sorry for forgetting to post here sooner)
    from the Changelog:

    Changed
    • Fixed the MetaDataInjector warning when using the obsolete EditorApplication.scriptingRuntimeVersion in Unity versions newer than 2019.3.
    • Improved native connection stitching to managed objects.
    • Integrated v.10 snapshot support where native connections are dumped as Object ID instead of indices.
    • Optimized the snapshot crawling process, by reducing the number of heap look-ups.
    • Optimized snapshot heap lookup functionality, to use binary search instead of linear search.
    • Fixed an issue when importing a snapshot via the Import window would not copy the file into the Memory Captures folder.
    • Fixed a number of UI issues related to the Editor theming update.
    • The package is now no longer compatible with the following version range of the Editor: 19.3.0a1 - 19.3.0b9.
    Removed
    • Removed unnecessary Profiling abstraction code present in the package.
    • Removed XML loading support in preparation to deprecate XML usage in the package, and to provide users with an interface to create their own tables.
     
  6. alexrvn

    alexrvn

    Unity Technologies

    Joined:
    May 16, 2017
    Posts:
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    Version 0.1.0-preview.9 was released on Nov 25 2019
    from the Changelog:

    Changed
    • Fixed an issue where the Memory Profiler's progress bar would keep being displayed after the window was closed.
    • Fixed a UI issue where items selected inside a table would no longer be highlighted.
    • The package is now no longer compatible with the following version range of the Editor: 2020.1.0a0 - 2020.1.0a14.
     
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