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[DEPRECATED] XFur Mobile - Please follow the link inside to XFur Studio 2, our newest version

Discussion in 'Assets and Asset Store' started by IrrSoft, Jan 8, 2019.

  1. IrrSoft

    IrrSoft

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    Patch is live, we hope it will be very helpful to all of you ! :)

    We also want to take a moment to inform all of you that our team will be on holiday (and thus unable to reply to support requests) from December 12 until January 13. While we may still be active from time to time on the forums and we will not leave in full until December 20, we will not be able to solve requests as we will be mostly away from our main office.

    As soon as we are back we expect to reply to all support requests within the first few days. Thanks for your understanding.
     
  2. IrrSoft

    IrrSoft

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    We are back from our holidays and have been working on many improvements to all our tools, as well as on our next main release XFur Studio 2 (Multi-platform support, Standard Edition).

    This post is to announce you that, as a user of XFur Mobile, you will be granted the same upgrade discount when purchasing XFur Studio 2 that the users of the main XFur Studio (Desktop) users will be granted.

    This means that by the time XFur Studio 2 is released, if you decide to purchase its Standard Edition to take advantage of all its new features, you will be granted a considerable discount (at this moment we cannot be specific since this amount has not yet been decided, but in the past we have given discounts ranging between 25 and 40% off).

    XFur Studio Mobile will keep receiving updates through the next months to improve its performance and prepare it for Unity 2019.3

    XFur Studio 2 will support Universal RP through an add-on and, later on, HDRP

    XFur Studio Mobile will NOT support any SRP development.

    In short :

    - All users of XFur Mobile will receive a ~25-30% off when buying XFur Studio 2 - Standard Edition
    - XFur Mobile will NOT support SRPs development.
    - XFur Mobile and XFur Studio 2 will be fully capable of coexisting in the same project for those of you with multi-platform projects.

    In another set of news, since this question is asked a lot recently on our support email :

    - The Standard Edition of XFur Mobile has a Per-Seat License. If you work on a team, this means that each member that will actively use XFur Mobile needs a license.
    - If you play-test the game and this involves using a character that has fur generated with XFur, this does not constitute active use of XFur. You do not need an additional license.
    - If you have XFur on your machine as part of a shared project but you do not use the tool, its UI nor its API through scripting, this does not constitute active use. You do not need an additional license.
    - If you use the XFur UIs, its API (your code communicates with XFur), modify XFur values through animation, generate files for their use on XFur or prepare / customize characters using XFur, you NEED a license.

    - The Team Edition right now covers everyone in a team regardless of their location. One copy can be shared and used for as many teammates / employees the company has.
    - This will change soon, due to changes in Unity's Asset Store license. This change may happen as soon as next week.
    - With this change, there will be two different license applied to the Team Edition. Single Entity, that applies to small businesses and teams where all members are within the same location and a Multi-Entity license that applies to bigger teams and businesses or teams who work remotely and it allows its use by contractors, sister and children companies, remote teammates, workers, etc.


    We hope this helps, please feel free to send us your questions to our support email (support at irreverent-software.com) or through a PM here in the forums :)

    Have a great weekend!
     
  3. IrrSoft

    IrrSoft

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    Hi everyone !

    We wanted to share with you a little sneak peek at XFur Studio 2 and some of its features. While this asset is still in active development with an ETA of late Q1 2020, we felt that you would appreciate seeing some of the new things you will be able to use in this version.


    Remember that users of either XFur Studio (1.x) and XFur Mobile will receive a considerable discount when upgrading to XFur Studio 2. While there is not yet a definitive price tag for this asset, due to the many improvements, new features, additions and in most cases complete re-working of the features you can expect a price raise compared to both XFur Mobile and XFur Studio (1.x) so right now is a great time to get either current version of XFur Studio, start developing and getting familiar with the asset and get ready for the big upgrade later this quarter.

    Have a great day !
     
  4. IrrSoft

    IrrSoft

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    You can now visit our WIP thread for XFur Studio 2 ! :)
     
  5. spelafort

    spelafort

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    hi, purchased this for a project I'm working on, using 2019.3.0f6.

    I'm running into two problems:

    1) It's throwing the following error

    NullReferenceException: Object reference not set to an instance of an object
    XFurStudioMobile.XFurMobile_System.LateUpdate () (at Assets/Asset Store/PIDI Game Development Framework/PIDI - XFur Studio Mobile/XFur Studio Source/XFurMobile_System.cs:274)

    which leads to this line of code.

    Code (CSharp):
    1.                 rend.lightProbeUsage = Camera.main.renderingPath == RenderingPath.Forward ? UnityEngine.Rendering.LightProbeUsage.BlendProbes : UnityEngine.Rendering.LightProbeUsage.Off;
    Not sure what's causing it.

    Problem #2 is that I'm getting very weird dark clipping artifacts in the game view but not the scene view. I'm guessing this might have to do with the post processing, but switching everything off didn't seem to fix the problem. See attached IMG. Any ideas?
     

    Attached Files:

  6. IrrSoft

    IrrSoft

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    Hi there,

    Thank you for your purchase, and sorry to hear you are experiencing issues.

    We invite you to please contact us to our support email (support at irreverent-software.com) with your invoice number / proof or purchase, all the information you can provide about the issue you are seeing and screenshots of the settings you are using, copy of this error etc.

    Once we receive all this, we will get back to you as soon as possible to start working on a solution :)

    We hope this helps !
     
  7. IrrSoft

    IrrSoft

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    A small patch will be released at the end of next week with several performance updates and improvements as well as some internal changes to ensure a higher compatibility and easier upgrade path with XFur Studio 2.

    We hope this will help ! :)
     
    gecko likes this.
  8. IrrSoft

    IrrSoft

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    With many of us having to stay at home at the moment, we know that some are using this time to work on their projects and games.

    In order to help your development needs, many of our tools and assets have discounts starting today and until April 2nd!

    XFur Mobile - Standard Edition is now available with a 30% off, so you can get it for only 35 USD.
    XFur Studio has a 50% off, being available for only 25 USD
    PIDI Planar Reflections 3 - Lite Edition has a 30% off, being available now for 10 USD
    PIDI 2D Reflections 2 - Lite Edition is available for only 7.50 USD
    PIDI Advanced Skin Shader 2 - Lite Edition is available for only 20 USD

    We hope this will help you and make a good addition for all your projects :)
    Have a great week!
     
  9. IrrSoft

    IrrSoft

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    XFur Studio 2 is the upcoming evolution of both of our fur solutions, XFur Studio and XFur Mobile. WIth many different improvements across the board we cannot wait to share with you all the many new and exciting features we have packed in this asset in good part as a direct follow up to your feedback during the past two years.




    XFur Studio 2 will be available later this year, with a clear upgrade path (and upgrade discounts) for both XFur Studio and XFur Mobile users. You can check more about its development here

    Have a great week! :)
     
  10. IrrSoft

    IrrSoft

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    XFur Studio Mobile is available right now with a 50% discount for a whole week until July 12 at midnight ! :)

    Get it now for only 25 dollars on the asset store!
     
  11. biscito

    biscito

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    very interested by XFur Studio 2 look awsome !!!
     
    IrrSoft likes this.
  12. IrrSoft

    IrrSoft

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    A small clip showing some of the new XFur Studio 2 features running on a mobile device (Honor X7) :

     
    biscito likes this.
  13. IrrSoft

    IrrSoft

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    We come to you with great news : XFur Studio 2 will be released and available for purchase NEXT WEEK.

    More than two years after the release of XFur Studio 1.x and almost two years after the release of XFur Mobile, after countless months of development from the ground up and after trying our best to offer as many of the features that you requested over the past two years as we could for this initial release, the time has finally come to share with you more information and to finally present what is our biggest and most advanced tool yet.




    Q - What has changed from XFur Studio 1.x / XFur Mobile to XFur Studio 2? What are the biggest improvements?
    - XFur Studio 2 is a complete re-write and redesign of XFur Studio. There is no need to patch meshes anymore. The whole workflow has been streamlined and most resources and setups are now fully automated, which means that adding fur to a character can take mere seconds now. This also means that XFur Studio 2 is much more flexible with the kinds of models it is compatible with, and has less pre-requirements for your art assets.

    Furthermore, everything is run on the GPU making XFur Studio 2 many times faster than even XFur Mobile on all platforms and devices. HDRP and Universal RP are also, for the first time, fully supported, as is full runtime fur editing, grooming and painting through special ready-to-use virtual brushes or an easy to use API for programmers. There are many more new features, but these are the main changes and improvements.


    Q - Are characters made with XFur Studio 1.x / XFur Mobile compatible with XFur Studio 2?
    - Characters made with XFur Studio 1 and XFur Mobile cannot be ported to XFur Studio 2 directly. However, the Fur Data map and most fur properties can be "upgraded" by simply loading legacy profiles exported with XFur 1.x / XFur Mobile. Grooming at the moment cannot be upgraded directly due to the much, much improved algorithm used in version 2.

    While this upgrade process will not be 100% accurate (since every feature of XFur Studio 1 has been completely rewritten and improved, and many features of XFur 2 have no equivalent in version 1 nor Mobile) it will greatly reduce the time needed to set up your characters for XFur Studio 2 while also preserving most of the data and customizations you made in either XFur Studio 1.x or XFur Mobile.

    Q - What will happen to XFur Studio 1.x and XFur Mobile now?
    - XFur Studio 1.x and XFur Mobile will be deprecated as soon as XFur Studio 2 is released next week. After they are deprecated, we will extend support for both versions for exactly one month but only for projects using Unity 2018.4 LTS and 2019.4 LTS, in order to ensure that customers that do not upgrade to a newer version can still use XFur Studio and XFur Mobile in their projects. No further updates nor patches will be provided after this 30 days period.

    Q - I just bought a license for XFur Studio 1.x / XFur Mobile in the past few weeks. What do I do?
    - We are currently reviewing this situation especially for XFur Mobile users and we will have more information for you on Monday, but do not worry, we are taking care of this situation :)

    Q - I bought my copy a while ago and I am a returning user. What kind of upgrade benefits do I get?
    - All users of XFur Mobile and XFur Studio 1.x will receive a 30% discount when upgrading to XFur Studio 2. For the first week after the release, the discount will be higher at a 50% off in order to thank early adopters and encourage users to upgrade early on.

    Q - What will be the price of XFur Studio 2?
    -
    XFur Studio 2 will be available in two editions : Ultimate Edition and Team Edition. The Ultimate Edition is targeted to individuals and has a Per Seat license with a $125 USD price.
    The Team Edition is targeted to larger teams and companies and has a Single Entity / Multi Entity license with a $1250 / $3750 USD price respectively. Please consult the Asset Store EULA for more information about Single Entity / Multi Entity and Seat licenses.

    Q - Why is XFur Studio 2 more expensive than XFur Studio 1.x / XFur Mobile?
    - XFur Studio 2 has the features of both products combined into a single package : very high quality fur for closeups and highly detailed desktop / console projects and extremely performant fur for VR and mobile apps. On top of this, there are countless other improvements to performance, new features and full HDRP 7.x and Universal RP 7.x compatibility at release for Unity 2019.4 LTS.

    Q - Will XFur Studio 2 be compatible with all HDRP / Universal RP versions and all Unity versions?
    -
    While the XFur Studio 2 shaders for HDRP and Universal RP are made with ShaderGraph to ensure its compatibility with all HDRP and Universal RP versions on Unity 2019.4+, due to upcoming changes in the distribution of SRP packages with Unity we will limit official SRP support to LTS versions of Unity and their corresponding SRP packages, at least at release. This may change later if Unity provides a better way for us as developers to keep track of all SRP versions with a clear upgrade path.

    Q - Does XFur Studio 2 work with Alembic / instanced meshes / procedural geometry ?
    - Alembic is not and will not be supported by XFur Studio 2. Procedural meshes are compatible with XFur Studio 2 as long as their material counts do not change at runtime and they are properly assigned to a Mesh Renderer or Skinned Mesh Renderer component. Instanced Meshes, since they do not use a Mesh nor a Skinned Mesh component, are not supported. It is recommended to ensure that all the parts of your model that will require fur are combined into a single mesh / skinned mesh and that you use different materials instead of different meshes to render different kinds of fur.

    Q - What are the system requirements for fur rendering / physics simulations / etc.?
    - The full XFur Studio 2 package ( including its modules, GPU physics, GPU snow etc. ) require hardware matching Open GLES 3.1 or above for mobiles and full support for RenderTextures and Render Targets, which should make it compatible with most modern devices. GPU Physics simulation as well as the other XFur Modules have a memory overhead of at least ~4Kb per active module for each character.

    Q - Will there be any cheaper versions of XFur Studio 2? Any release discounts?
    - There are no plans for release discounts for XFur Studio 2. However, we are currently considering the release of a new product, XFur Studio 2 - Mini, which will provide basic fur rendering and very limited features, for a much lower $25 USD price tag. We will have more information about this after the release of XFur Studio 2


    If you have any further questions about XFur Studio 2 or any of the topics discussed here please leave your questions below. We will do our best to reply to all your questions as we prepare for the launch of XFur Studio 2 :)
     
  14. IrrSoft

    IrrSoft

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    This tool has now been deprecated. Please follow this link to get information about XFur Studio 2, our brand new product and the next evolution of XFur Studio

     
  15. IrrSoft

    IrrSoft

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    Users who bought XFur Mobile after August 7 may be eligible for a free upgrade to XFur Studio 2. If you do not see this option in the Asset Store please contact us to our support email. And for a small look at how XFur Studio 2 looks and performs in mobile :




    Have a great day!