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[RELEASED] WreckIt - environment deformation

Discussion in 'Assets and Asset Store' started by PerunCreative, Sep 26, 2016.

  1. PerunCreative

    PerunCreative

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    Nov 2, 2015
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    113
    Can you send me a screenshot of what is does? Are you using a mesh or terrain?
     
  2. MaazBaig

    MaazBaig

    Joined:
    May 17, 2013
    Posts:
    38
    This is mesh, but any idea why its so choppy? upload_2017-6-14_16-48-46.png
     
  3. PerunCreative

    PerunCreative

    Joined:
    Nov 2, 2015
    Posts:
    113
    Are you using blur effect from the demo scene? What is you setting in the manager?
     
  4. Salja

    Salja

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    Mar 23, 2017
    Posts:
    353
    i will buy this asset is it still under develop ?
     
  5. lanrosta

    lanrosta

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    Oct 11, 2014
    Posts:
    26
    I am interested in the WreckIt asset. I just want to confirm if you are still actively supporting and updating it before I make the purchase. (Your last post on the forum was in June, so hoping you are still on here and active with it.).

    Have you had a chance to do any tests with RTP yet? Or maybe MegaSplat, or the newer Complete Terrain Shader (CTS) yet? Most folks are going to want at least one of these supported (and those all offer tessellation options).

    Love the concept of the Hobo game. It's a great approach to a survival style game. Keep it going. Would love to see your updated trailer for it.
     
    ftejada likes this.
  6. lanrosta

    lanrosta

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    Oct 11, 2014
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    I'll take the silence as a clear 'No, I am not maintaining or supporting this project any longer'.
     
  7. TCROC

    TCROC

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    Aug 15, 2015
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    230
    Hey I stumbled across this asset on the asset store and am interested in it. Is it still being supported?