I just want to help, the ultimate answer is always written by @NatureManufacture . So I also answer here,too. My answer to your question is No, it can't do that. And there is no need for doing that unless the objects are too much (which shouldn't be as "ring streamed objects" ideally should be very very low poly and only have 1 drawcall). Just expand the loading range of the "ring streamer" as much as if player were in the maximum height position, then you should add a fog effect to "blend" the "ring streamed" objects with the empty screen. You may also be able to dynamically increase/decrease the range of a ring streamed layer by a custom script based on the player position, but I'm not sure if changing loading range is possible or not at this time. That is a good solution I guess.