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[released] Want good 3D-character-animation but are short on time, budget or training, HELP is here

Discussion in 'Assets and Asset Store' started by NaturalFront, Mar 17, 2016.

  1. NaturalFront

    NaturalFront

    Joined:
    Jan 31, 2016
    Posts:
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    Thanks for your interest.

    Once you export a 3D-customized model with its animation, you should be able to easily import them to any application that supports Fbx, such as Maya, Max or Blender.

    There are some specialized tools to create body-model quickly, but you will need to make sure they can import the Fbx animation.

    Please let us know if you have any further questions.
     
  2. yunyingh

    yunyingh

    Joined:
    Oct 18, 2017
    Posts:
    3
    Hi, is it able to create facial animation from my own head model without rigging in unity?
     
  3. NaturalFront

    NaturalFront

    Joined:
    Jan 31, 2016
    Posts:
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    Yes, you can create high-quality and customized 3D-face-animation without rigging, using NaturalFront Unity plugin.

    Watch this video and see how it is done.

    By the way, can you please remove your comment at:

    https://assetstore.unity.com/packag...front-3d-face-animation-plugin-free-mac-64351

    since that review is based on your misunderstanding of the software, thus doesn't help anyone.

    Thank you.
     
    Last edited: Oct 7, 2018
  4. yunyingh

    yunyingh

    Joined:
    Oct 18, 2017
    Posts:
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    No I mean create facial animation using my own head model, not the model that using the plugin to generate.
    I removed it already
     
  5. NaturalFront

    NaturalFront

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    For now, the workflow will only go the other direction:

    - you create customized 3D-models with animation using NaturalFront 3D face animation plugin;

    - then export them to FBX (only on Pro-version of NaturalFront Plugin);

    - then import them to whatever 3D-apps that supports FBX animation.

    Thank you.
     
  6. menashay

    menashay

    Joined:
    Sep 6, 2018
    Posts:
    3
    Does not work with Unity 2018.2.x
    Working with MacBook Pro (2018 version) and trialing the free NaturalFront package from the Unity Asset Store. NaturalFront starts processing a photo and quietly crashes. No 3D model, no animation, nothing.
     
  7. NaturalFront

    NaturalFront

    Joined:
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    We have tested the 3D-face-animation plugin for Mac on the latest version of Unity, and it does work.

    Do you mean the "50% done" window is being shown for a long time? If yes, it is not crash.

    We have discussed the same issue with other users in this thread, and also on the product page at:

    https://assetstore.unity.com/packag...front-3d-face-animation-plugin-free-mac-64351

    Most likely it is due to the combination of our current Mac-version and your Mac hardware.

    If you have a PC, you can run the Win-version of the plugin and photo-to-3D modeling will be realtime.

    If you meant something else, please share here or email more details, e.g. error messages and screen-shots.

    Thank you for your interest.
     
    Last edited: Oct 14, 2018
  8. NaturalFront

    NaturalFront

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    Jan 31, 2016
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    If you are a Windows user of NaturalFront 3D Face Animation Plugin, either Free or Pro, please note the latest releases of Unity (from 2018.3.0 ) broke the proper running of the plugin. You might see error message like

    "error CS1703: Multiple assemblies with equivalent identity have been imported"

    We are working at the issues caused by Unity updates.

    In the meantime, please use previous versions of Unity to run NaturalFront 3D Face Animation Plugin, which should work on all versions up to Unity 2018.2.20.

    If you are a Mac user and can't run the plugin as shown in our demo, e.g. animate the customized 3d-model, please also run the plugin on 2018.2.20 or an earlier version of Unity.

    Thank you.
     
    Last edited: Jan 22, 2019
    radiantboy likes this.
  9. NaturalFront

    NaturalFront

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    Jan 31, 2016
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    Following our last message, if you still prefer to run NaturalFront plugin in Unity 2018.3.x, please use this work-around for now:

    1. Open PlayerSettings in the Unity Inspector, by selecting Edit > Project Settings > Player.
    2. Under Other Settings > Configuration, click the Scripting Runtime Version dropdown and select .NET 3.5 Equivalent. You will be prompted to restart Unity.

    Again, we are working to make the plugin compatible to .NET 4.x.

    Thank you.
     
    Last edited: Jan 27, 2019
  10. NaturalFront

    NaturalFront

    Joined:
    Jan 31, 2016
    Posts:
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    Hi All,

    NaturalFront Unity Plugin Free 5.0 has been released.

    With this release, the Free-version of both Windows and Mac plugin will work on .NET 4.x, which is the default .NET version of Unity 2018.3.

    NaturalFront Unity Plugin Pro for .NET 4 will be released soon.

    Thank you.
     
    Last edited: Mar 19, 2019
  11. NaturalFront

    NaturalFront

    Joined:
    Jan 31, 2016
    Posts:
    98
    Hi All,

    NaturalFront Unity Plugin Pro 3.0 has been released.

    With this release, the Pro-version of both Windows and Mac plugin will work on .NET 4.x, which is the default .NET version of Unity 2018.3.

    Thank you.
     
  12. Appinator

    Appinator

    Joined:
    Jan 22, 2019
    Posts:
    4
    Hello and thanks for this great Asset!
    I have a problem. I am using
    - iMac iCore i5 3,4 GHz
    - 8 GB Memory 2400 MHz DDR4
    - Unity 2018.3.3f1 Personal and Scripting Runtime .NET 4.x Equivalent.

    After I installed
    1) NaturalFront 3D Face Animation Plugin Free (current vers. 5.0)
    then ...
    2) NaturalFront 3D Face Animation Plugin Free - Mac

    I get the error messages as you can see in the screenshot.
    Please can you help me? What is the problem?
    Thank you very much.
     

    Attached Files:

    Last edited: Mar 19, 2019
  13. NaturalFront

    NaturalFront

    Joined:
    Jan 31, 2016
    Posts:
    98
    Hello,

    Thanks for your interest.

    It looks like not all files from the asset were imported.

    Please make sure to click "All" when you import the asset into your project. Please also avoid removing or changing any file before a successful run.

    In addition, you only need to install
    1) NaturalFront 3D Face Animation Plugin Free (current vers. 5.0)

    Since it has files for running on both Windows and Mac. Unity Editor should be able to unzip the right files depending on your platform.

    Please let us know if your issue can be fixed now.

    If not, please send us more details.

    Thanks again.
     
    Last edited: Mar 20, 2019
  14. Appinator

    Appinator

    Joined:
    Jan 22, 2019
    Posts:
    4
    Hello,
    thank you. I created an new project and installed "NaturalFront 3D Face Animation Plugin Free (current vers. 5.0)"
    Now it works great. And I get wonderful results! You made a really awesome asset!
    My question is. How can I import the created Face3D into my original project?
     
  15. NaturalFront

    NaturalFront

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    Jan 31, 2016
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    Great to know!

    You will need the Pro-version that can export the 3D model with automatically customized animation to FBX, so you can import the FBX into your original project.

    Thanks
     
  16. Tarball

    Tarball

    Joined:
    Oct 16, 2016
    Posts:
    149
    Hi, this looks great. Is the old release of the free version still available for download anywhere? Because, I will not be upgrading to 2019.x anytime soon - I'm using 2018.3 for current project.
     
  17. NaturalFront

    NaturalFront

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    Jan 31, 2016
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    The old release of the Free version is here. It can run on Unity 2018.3.

    To run in Unity 2019, please download the Free-version from Asset Store.

    Please let us know if you have any other issues.

    Thank you for your interest.
     
    Last edited: Jul 3, 2019
  18. Drumbledore

    Drumbledore

    Joined:
    May 13, 2019
    Posts:
    4
    Hey!

    We bought the Pro version of your product and so far everything is working fine. Unfortunately the textures of the eyes (similar to what you can see in your tutorial video) always looks very bad. The textures are not white, they are streaked with lines. I have now fixed the texture but now I have noticed that the texture is used 3 times next to each other in the eye - this causes these unpleasant effects in the eyes. Is there a fix for this? Or why did you apply the UVs in the eyes so strangely? Is there a reason for this that I don't understand? Unfortunately, changing the tiling of the texture doesn't help either.

    I'll send you a picture. The right eye is unchanged. I tried to fix the left eye but as you can see there are two more pupils left and right of the middle one at the lower end of the eye.

    Anyway thanks for this otherwise good product!
     

    Attached Files:

  19. NaturalFront

    NaturalFront

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    Jan 31, 2016
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    Thank you very much for your feedback.

    Yes, there are issues with the eye textures.

    So far, we have focused on the most challenging part of 3d-face-animation - how to highly intuitively and quickly create quality facial poses and the animation. At the same time, we might have overlooked some other aspects, e.g. eye textures.

    We should get those aspects fixed in upcoming versions.

    In the meantime, please use workaround, e.g. those you have tried, for eye textures.

    Sorry for the inconvenience.
     
  20. Drumbledore

    Drumbledore

    Joined:
    May 13, 2019
    Posts:
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    Hey there, thanks for your answer.

    Then I have another question: Our current "workaround" is rather mediocre - the eye still doesn't look realistic or good enough. Do you know how to fix the eye so that it looks normal without these strange textures?

    Thanks for the answer!
     
  21. NaturalFront

    NaturalFront

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    Jan 31, 2016
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    We should have a new release soon that will have good eye textures.

    Thank you for your patience.
     
  22. NaturalFront

    NaturalFront

    Joined:
    Jan 31, 2016
    Posts:
    98
    Hi,

    The price of NaturalFront Pro Unity plugin has dropped to incredible $99!

    This change will allow more animators and hobbyists to get the highly rated asset.

    Thank you.

    The NaturalFront Team
     
  23. radiantboy

    radiantboy

    Joined:
    Nov 21, 2012
    Posts:
    853
    in the demo did you deliberately make it use too much space? my scene went from 1 meg to 450 meg from using a few of your heads. If this also happens in the full price one then it is a useless product. So I assume it is a ploy to get people to buy it ?
     
  24. NaturalFront

    NaturalFront

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    Jan 31, 2016
    Posts:
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    Thanks for your interest.

    Absolutely not.

    Something else should have happened in your scene to cause this. Take a good look at other causes.

    In addition, the Free Demo was not designed to create a large number of 3D heads in a row, even though you are not prevented to do.

    Did you know NaturalFront Pro Unity plugin empowers you:
    - create unlimited 3D-heads, and
    - create high-quality animation customized for each model, without rigging, morphing, key-framing or motion capture,
    - export to FBX files the 3D-heads with animation.

    Thank you!
     
    Last edited: Jul 11, 2019
  25. radiantboy

    radiantboy

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    Nov 21, 2012
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    853
    thanks, im going to buy it so long as scene size is ok :) cheers. I want to place many heads on different bodies, I presume this will be ok ?
     
  26. NaturalFront

    NaturalFront

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    Jan 31, 2016
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    Yes.

    The Pro-version can export unlimited 3D models, and each is customized, e.g. looking like the person in a face photo.

    After you export the customized model with animation to FBX, you can import the FBX in a different scene and place it on whatever body.

    Thanks.
     
    Last edited: Jul 14, 2019
    radiantboy likes this.
  27. radiantboy

    radiantboy

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    Nov 21, 2012
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    853
    this is going to be a great way to get my friends in my game, thanks!
     
  28. NaturalFront

    NaturalFront

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    Jan 31, 2016
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    That is right. Let us know how you go.

    Thanks for your interest.
     
  29. NaturalFront

    NaturalFront

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    Jan 31, 2016
    Posts:
    98
  30. pccross

    pccross

    Joined:
    Jun 20, 2015
    Posts:
    87
    Hi, what is difference between Indie/Academic and Pro version? The main difference I saw related to running on a Mac. Are there other significant differences?

    Also, I had purchased the "NaturalFront 3D Face Animation Plugin Basic- Windows" version from Asset store 2 years ago. What would be the difference between that and the new Indie/Academic version? Thanks!
     
  31. NaturalFront

    NaturalFront

    Joined:
    Jan 31, 2016
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    Thank you for your interest.

    Here are their differences:

    - Pro version

    * models a 3D-face from a photo in real-time;
    * runs on Unity 2018.3.8 or higher (e.g. including Unity 2019.x);
    * only works on 64-bit Windows computers.

    - Indie/Academic version

    * models a 3D-face from a photo only in Non-real time;
    * only runs on Unity 5.6;
    * only works on 64-bit Mac computers.

    However, both the Pro and Indie/Academic versions can export to FBX unlimited 3D-face-models and high-quality 3D animation customized to each model, thus you can reuse them in other applications or other scenes in Unity.

    NaturalFront 3D Face Animation Plugin Basic- Windows has been depreciated. The Basic version

    * can NOT export 3D-face-models and high-quality 3D animation to a FBX file.
    * can only create much smaller 3D facial movements than Pro and Indie/Academic versions, e.g. the Basic version can only create mild expressions (e.g. smile/angry), while Pro and Indie/Academic can create extreme 3D-facial expressions.

    Please let us know if you have any more question.
     
    Last edited: Sep 15, 2019