Thanks, I just gave it a try. The problem is that it scales the player, so when the scene starts and you stand you're the correct height. As soon as you sit and press "A", the player is scaled down and the world is too large. I think its a good idea for different seating heights. Is there an easy way to scale the word too based on how you have it set up? +1 for implementing two handed weapons using Final IK! Keep up the good work! I gave you a decent review on the Asset Store too. UPDATE Also when I press the "A" button while sitting the elbow joints don't scale properly either. The bend is not the same as when standing.