UPDATE: There is no issue with Cinemachine. I had a camera script that had not been disabled with the Virtual Camera took over that was moving the camera after culling etc was done. Once that was disabled it worked fine. Some more info on that virtual camera issue. This is the issue that we are seeing. The main camera that usually works is being controlled by the VC I have verified its in the correct spot etc. However no veg is showing up, well weird except the shadows from the trees (trees rendered via veg). If I pause and step through this the shadows for the trees flicker, ie show up at the start of the frame and then go off, which is super weird. Then we have this shot just a little later when the VC pans the main camera around in a circle. You can see the veg shows up close to the camera but is missing in the background there. It is like something is being fed into the distance check for rendering veg wrong.