Search Unity

  1. We want you to join us at GDC this year! We've added new sessions to Unity Central, space is limited so sign up now!
    Dismiss Notice
  2. Magic Leap’s Lumin SDK Technical Preview for Unity lets you get started creating content for Magic Leap One™. Find more information on our blog!
    Dismiss Notice
  3. Unity 2017.3 has arrived! Read about it here.
    Dismiss Notice
  4. ARCore is out of developer preview! Read about it here.
    Dismiss Notice
  5. Tell us about your experience here and you’ll get early access to the 2018 Game Studios report + more goodies.
    Dismiss Notice
  6. Be the first to take a peek at upcoming 2D Animation Preview. Drop into the forum and check it out!
    Dismiss Notice
  7. Want to see the most recent patch releases? Take a peek at the patch release page.
    Dismiss Notice

[RELEASED] uTracker - Timeline Management

Discussion in 'Assets and Asset Store' started by HiVE-interactive, Aug 20, 2015.

  1. HiVE-interactive


    Oct 11, 2013

    uTracker is an editor window extension that allows code-free triggering of behavior methods according to Timelines - complete with a streamlined and easy to use tracker inspired interface.

    Using uTracker, you can quickly setup Timelines to sequence method calls with or without parameters. Each Timeline runs four channels synchronously, allowing multiple actions to occur at once. By taking care of all your sequencing needs, this is a great tool for prototyping. The uTracker package is well documented and includes 3 example scenes.

    Set your duration, play on awake or loop, start and stop Timelines or link Timelines together - Whatever your project, uTracker can accelerate its development.

    The potential uses for uTracker are infinite, limited only by your imagination.