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[RELEASED] URP+ 2022: Enhanced Rendering Capabilities in the URP

Discussion in 'Assets and Asset Store' started by NarberalTools, Nov 17, 2023.

  1. NarberalTools

    NarberalTools

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    Overview
    URP+ is a powerful Unity asset designed to bridge the gap between Unity's Universal Render Pipeline (URP) and the High Definition Render Pipeline (HDRP). It enhances the visual quality of graphics in Unity, making them more realistic and visually appealing. This asset is ideal for developers looking to upgrade their projects with advanced graphical features without the full complexity of HDRP.

    Key Features
    Rendering Support
    Compatible with Forward and Forward+ Renderings.

    Advanced Pipeline Features
    • Depth Write and Depth Test.
    • Alpha To Mask for improved transparency handling
    • Geometric Specular Anti-Aliasing, including a variant for ClearCoat surfaces.
    • Normal Mode options (Flip/Mirror/None).
    • Displacement Mode with Vertex/Pixel or Tessellation options.
    • Depth Offset for Per-Pixel Displacement.

    Shaders and Effects
    • Layered shaders with vertex color integration.
    • Translucency and Pre-Integrated Subsurface Scattering (SSS) for realistic skin and soft materials.
    • Iridescence (Thin-Film) and Pre-Integrated Iridescence for shimmering surfaces.
    • Anisotropy for realistic metallic and hair reflections.
    • Comprehensive mapping features including Alpha Remapping, Mask Mapping, and Detail Mapping.
    • Thread Mapping specifically designed for fabric shaders.
    • Simple Refraction and Chromatic Aberration effects for realistic glass and liquid rendering.
    • Rain & Weather Controller for dynamic environmental effects.

    Enhanced Lighting and Shadows
    • ClearCoat Second Normal for additional detail in reflective surfaces.
    • Specular Occlusion with options for Ambient Occlusion (AO), AO+Bent Normals, or GI-based.
    • Horizon Occlusion
    • MicroShadows and Semitransparent Shadows(like in Built-in shaders) for more natural lighting effects.
    • Emission Fresnel effect for glowing materials.
    • High-Quality Depth Normals to improve Screen Space Ambient Occlusion (SSAO).
    Shaders
    • Simple Lit
    • Lit
    • LitTessellation
    • ComplexLit
    • ComplexLitTessellation
    • LayeredLit
    • LayeredLitTessellation
    • Fabric
    • Hair
    • Eye

      Unity_2TQ8RiIIk2.png Unity_p6PBAkTZa8.png Unity_MMItTVS4vL.jpg Unity_4PYsiMMwFg.png Unity_FMf6cXbPs5.png
     
    Last edited: Nov 26, 2023
    Ictic_Step likes this.
  2. NarberalTools

    NarberalTools

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    Fabric Shader, iridescence, dithered semi-transparent shadows, anisotropy, clear coat, shadow theshold for alpha clipping
     

    Attached Files:

    Last edited: Nov 26, 2023
    Ictic_Step likes this.
  3. NarberalTools

    NarberalTools

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    URP+ 2022 v 1.1.2
    • Changed documentation
    • Changed description for asset store page
    • Fixed Iris position offset in Eye shader
     
    Ictic_Step likes this.
  4. NarberalTools

    NarberalTools

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    URP+ 2022 v 1.2.0 is now available!
    • Reworked Sample Scenes
    • Fixed LayeredLit Tilling&Offset
    • Fixed Specular Occlusion from GI
    • Fixed TranslucencyColor in Diffusion Profile
     
  5. NarberalTools

    NarberalTools

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    URP+ 2022 v 1.2.7 is now available!
    • Improved settings icons
    • Added Wetness Color in URPPlus WeatherController
    • Added WeatherInputs for LayereLit and Fabric
    • Added Lit Shaders Convertation to convert textures from URP
    • Added WeatherProfile
    • Fixed ThicknessCurvature
    • Fixed uv for DepthOnly Tessellation
     
  6. Slashbot64

    Slashbot64

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  7. NarberalTools

    NarberalTools

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  8. NarberalTools

    NarberalTools

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    URP+ 2022 v 1.2.9 is now available!
    • Added LockTilingScale for PerPixel Displacement
    • Improved PerPixelDisplacement for LayeredLit
    • Fixed height amplitudes for LayeredLit
    • Fixed LockWithObjectScale for LayeredLit
    • Fixed project compilation error due to URP+ settings
    • Fixed sampler count error for LayeredLit
     
  9. NarberalTools

    NarberalTools

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    URP+ 2022 v 1.3.1 is now available!
    • Improved documentation
    • Improved shader convertation
    • Added HDRP Lit Convertation
    • Added HDRP Layered Lit Convertation
    • Added Weather SampleScene
    • Refraction can receive shadows
    • Fixed BaseMap exception(critical bug from 1.2.9)
    • Optimized textures sampler counts

      Promo_Iridescence.png Promo_Eye.png Promo_Refraction.png Promo_SSS.png
     
    Last edited: Dec 30, 2023
  10. NarberalTools

    NarberalTools

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  11. Njordy

    Njordy

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    Looks great :)
     
    NarberalTools likes this.
  12. Slashbot64

    Slashbot64

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    nice... though I'm unphased by things like glass being cool anymore when I don't see what the shadow casted from it looks like which in unity's case shadows are a just a compete disappointment
     
  13. NarberalTools

    NarberalTools

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    Thank you!
     
  14. NarberalTools

    NarberalTools

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    Yes, unfortunately, the shadows in the UPR are not the best. Although my pipeline, in contrast, supports semi-transparent shadows for transparent objects similar to Built-In RP. There's almost nothing I can do about the shadows the Unity gives us.
    upload_2023-12-31_16-51-59.png upload_2023-12-31_16-52-37.png
     
    Last edited: Jan 1, 2024
  15. NarberalTools

    NarberalTools

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    URP+ 2022 v 1.3.2 is now available!
    • Fixed TangentMap for ComplexLit(Anisotropy mode)
     
  16. NarberalTools

    NarberalTools

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