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[Released] Ultimate Teleportation (50% off)

Discussion in 'Assets and Asset Store' started by PhoenixRising1, Jun 19, 2016.

  1. PhoenixRising1

    PhoenixRising1

    Joined:
    Sep 12, 2015
    Posts:
    488
    Hi.
    With this tool it will be very easy to integrate a fast travelling system for your game. Some of its featues:

    -Automatic saving upon activating a new node.
    -Load discovered nodes with a single event call.
    -Supports controller and mouse.
    -Play effects when teleporting.

    -Multiple save files.
    -Use images to showcase the teleportation location.
    -Only shows buttons for explored teleport zones, levels, and nodes.
    -Example and test scenes with an instanatiator if you need to learn how to instantiate necessary gameobjects.


    Now available on the asset store






    Thanks for stopping by.
     
    Last edited: Jul 20, 2016
  2. PhoenixRising1

    PhoenixRising1

    Joined:
    Sep 12, 2015
    Posts:
    488
    A new patch with first person support has been uploaded.
     
  3. PhoenixRising1

    PhoenixRising1

    Joined:
    Sep 12, 2015
    Posts:
    488
    Now on sale, 30% off.
     
  4. PhoenixRising1

    PhoenixRising1

    Joined:
    Sep 12, 2015
    Posts:
    488
    50% off atm.
     
  5. PhoenixRising1

    PhoenixRising1

    Joined:
    Sep 12, 2015
    Posts:
    488
    Can someone please tell me what's wrong with this tool? I haven't sold a single copy of it yet and I fail to understand why.
     
  6. RakeshPrakesh

    RakeshPrakesh

    Joined:
    Aug 7, 2015
    Posts:
    10
    If I had to guess it's because anyone can write a teleport script, it's just:

    Code (csharp):
    1. transform.position = newPosition;
    Obviously if you want to make teleporting more polished then you need more features, which is where an asset like yours might come in handy. However, your asset doesn't look polished, so it may not seem attractive to anyone that needs these features. For example:

    - your asset logo image has text that doesn't even fit in the header
    - your teleport menu looks amateur and has random images like koalas
    - each scene you're teleporting between looks inconsistent and bad
     
    PhoenixRising1 likes this.
  7. PhoenixRising1

    PhoenixRising1

    Joined:
    Sep 12, 2015
    Posts:
    488
    Thanks for the reply. The intension of the tool was to supply the coding and then the user can just customize the GUI to suit their needs, but apparently I need to work on the presentation. Thanks again.