Search Unity

[RELEASED] Ultimate Survival - The Complete Survival Template

Discussion in 'Assets and Asset Store' started by AngryPixelUnity, Nov 20, 2016.

Thread Status:
Not open for further replies.
  1. Hlo_man

    Hlo_man

    Joined:
    Jun 5, 2015
    Posts:
    67
    haha funny and good qustion :D
     
  2. zombieslayer420

    zombieslayer420

    Joined:
    Dec 31, 2016
    Posts:
    31
    Is there gonna be a menu where you make your own items,creatures,buildables.etc
     
  3. Legend458

    Legend458

    Joined:
    Mar 13, 2016
    Posts:
    190
    Hey,
    I'm just wondering, how long will it take for the asset to be approved on the asset store? Will it be a week or something like that? Also because the asset won't have saving when it releases on the asset store, do you recommend we use another asset temporarily for saving?
     
  4. SocketByte

    SocketByte

    Joined:
    Aug 14, 2016
    Posts:
    114
    Probably 5-10 days. It will be on 21-23 I think.
    EasySave is quite good and easy to implement.
     
  5. AngryPixelUnity

    AngryPixelUnity

    Joined:
    Oct 25, 2016
    Posts:
    816
    This is where you create the items:


    You create new buildables by duplicating the existing ones, and adding & removing sockets, adding & removing "supported pieces":


    The AI is GOAP-based (Goal Oriented Action Planning, you can google it).
    You also create them by duplicating existing ones, altough you have a few helpers to add the required components automatically.
    In 1.1 or 1.2 we'll implement a VISUAL EDITOR for creating new actions & goals, etc:



    It'll take 5-10 days. About the custom save system, if you have experience with Easy Save, I'd recommend using it.
    I should do an integration in the future with Easy Save.
    * We'll jump on the save system immediately, so it'll come in a couple weeks, from now. We don't have anything else to do, so it won't be delayed like this 1.0 was.
     
  6. NicolasAgency

    NicolasAgency

    Joined:
    Nov 25, 2016
    Posts:
    9
    Really cool this asset! But do not sell it for $ 100 !! I would say 200 see $ 250 .. Otherwise we'll find it with shared versions or even plains of games use your system! View quality, features! You have to set it to 200 see $ 250 on the store at its exit ..

    Added a licensed or bridled system to avoid that your asset be shared ... There is plains of worries currently the assets of the store can be retrieved for free ... So protected your system ... Even if many will not buy it me I already have $ 300 side to buy the asset :).
     
  7. NicolasAgency

    NicolasAgency

    Joined:
    Nov 25, 2016
    Posts:
    9
    Tried to take time for the security of your asset .. License system or system that required things for the used ..

    I would not buy it then 2 months later find it for free on a sharing site ... I would lose money ..
     
  8. AngryPixelUnity

    AngryPixelUnity

    Joined:
    Oct 25, 2016
    Posts:
    816
    You mean finding it on a torrent website?
    I will constantly search for torrents that share the asset for free, and I will take them down.
    People that are serious, and don't want their game taken down at any point, will buy the asset, I don't worry about that.

    The asset will be sold for 50$.
     
    Last edited: Jan 13, 2017
  9. NicolasAgency

    NicolasAgency

    Joined:
    Nov 25, 2016
    Posts:
    9
    [QUOTE = "Winterbyte312, poste: 2919424, membre: 1187698"] Vous voulez dire le trouver sur un site de torrent?
    Je vais rechercher constamment des torrents qui partagent l'actif gratuitement, et je vais les faire tomber.
    Les gens qui sont sérieux, et ne veulent pas que leur jeu pris vers le bas à tout moment, va acheter l'actif, je ne vous inquiétez pas à ce sujet.

    L'actif sera vendu pour 50 $. [/ QUOTE]

    Okay...
    It is not expensive for what you proposed ...
    I would also like to know a date? If you have already sent the asset to unity store .. I am close to paid ... i just expect the availability of your asset.
     
  10. AngryPixelUnity

    AngryPixelUnity

    Joined:
    Oct 25, 2016
    Posts:
    816
    Will become available on the asset store between 20 - 25th this month.
     
  11. NicolasAgency

    NicolasAgency

    Joined:
    Nov 25, 2016
    Posts:
    9
    I am sent a private message with the complete list of unity assets repartition sites you need to be careful to check
     
    AngryPixelUnity likes this.
  12. NicolasAgency

    NicolasAgency

    Joined:
    Nov 25, 2016
    Posts:
    9
  13. AngryPixelUnity

    AngryPixelUnity

    Joined:
    Oct 25, 2016
    Posts:
    816
    Thank you, but there's nothing we're having problems with, we only need time :p
     
  14. NicolasAgency

    NicolasAgency

    Joined:
    Nov 25, 2016
    Posts:
    9
    all right, no worries.

    For the security of your assets I have a cool idea, make a system of MINI update every week directly via unirt editor, if not example a person to download your assets in torrent .. Bah if he did not The last update the asset gives errors / not working. Its would be simple to set up no?
     
  15. AngryPixelUnity

    AngryPixelUnity

    Joined:
    Oct 25, 2016
    Posts:
    816
    No need to have something like this, like I said, serious people will buy the asset, and will not try to get it by other means.
    Thank you for your concerns, if you're interested in the asset, stay tuned, it'll be available soon.
     
  16. NicolasAgency

    NicolasAgency

    Joined:
    Nov 25, 2016
    Posts:
    9
    You can not sell it on your own site too? Or on a blind? It would not wait, P is too long ... I would like the paid now: '(

    Sorry to be inpatient to have your assets: /
     
  17. digiross

    digiross

    Joined:
    Jun 29, 2012
    Posts:
    323
    Rome wasn't built in a day...
     
    AngryPixelUnity likes this.
  18. Firesoft

    Firesoft

    Joined:
    Dec 20, 2016
    Posts:
    308
    Hey, :)

    Will you release it on the asset store tomorrow?
    And the Demo? I want to test it so badly. Haha

    Best regards,
    Calvin :p
     
    SocketByte likes this.
  19. AngryPixelUnity

    AngryPixelUnity

    Joined:
    Oct 25, 2016
    Posts:
    816
    I will submit it, it'll get released whenever it gets accepted, hopefully will be accepted the first time
     
  20. Firesoft

    Firesoft

    Joined:
    Dec 20, 2016
    Posts:
    308
    Ok cool :)
     
  21. ShatterGlassGames

    ShatterGlassGames

    Joined:
    Jan 14, 2016
    Posts:
    135
    I hope it get accepted on the first run as well. I can't wait for this asset.
     
    SocketByte and AngryPixelUnity like this.
  22. Dramamine0001

    Dramamine0001

    Joined:
    Mar 23, 2014
    Posts:
    84
    Will the demo/documentation/tutorials be available tomorrow, or are those still in the works?
     
  23. Hlo_man

    Hlo_man

    Joined:
    Jun 5, 2015
    Posts:
    67
    can you make in update 1.2 a matchmaking server browsing system just like rust or
     
    SocketByte likes this.
  24. zombieslayer420

    zombieslayer420

    Joined:
    Dec 31, 2016
    Posts:
    31
    i cant wait for this to be released

    When Will it be Released?

    Never mind i saw what you say 20-25

    Hype is Real
     
    Last edited: Jan 15, 2017
  25. AngryPixelUnity

    AngryPixelUnity

    Joined:
    Oct 25, 2016
    Posts:
    816
    I still have to work on the trailer and docs today, seems like I can't edit the page description to link them after I submit it, so I have to create the trailer as well, before I submit it. No worries, I'll make sure everything is ok and it should come on 20 - 25.

    Yes, I'll probably use Unity's matchmaking service
     
  26. AngryPixelUnity

    AngryPixelUnity

    Joined:
    Oct 25, 2016
    Posts:
    816


    I like how it looks,
    Can't wait to deliver the first release, and the updates!
     
  27. MoltnMachine

    MoltnMachine

    Joined:
    May 19, 2016
    Posts:
    22
    So Has It Been Submitted?
     
  28. AngryPixelUnity

    AngryPixelUnity

    Joined:
    Oct 25, 2016
    Posts:
    816
    Nah that's a preview, I'm still working on the trailer
     
  29. thenamesace

    thenamesace

    Joined:
    Jan 25, 2014
    Posts:
    157
    cool cant wait for this has the tree/rock painting working with gaia in this version? I noticed you said it would work a few pages back?
     
  30. AngryPixelUnity

    AngryPixelUnity

    Joined:
    Oct 25, 2016
    Posts:
    816
    yes it does
     
    thenamesace likes this.
  31. doodle911

    doodle911

    Joined:
    Aug 14, 2016
    Posts:
    62
    Will the demo be available when you submit the asset or on the asset's release?
     
  32. AngryPixelUnity

    AngryPixelUnity

    Joined:
    Oct 25, 2016
    Posts:
    816
    Shortly after submitting, I have to set up the website, clean it up (that's where im gonna post the docs and demo)
     
  33. doodle911

    doodle911

    Joined:
    Aug 14, 2016
    Posts:
    62
    Awesome, good luck with th submission!
     
    AngryPixelUnity likes this.
  34. TechSins

    TechSins

    Joined:
    Feb 16, 2015
    Posts:
    142
    Will defiantly be buying a copy of this when it's out , looks amazing well done guys!
     
    AngryPixelUnity likes this.
  35. xamur

    xamur

    Joined:
    Mar 27, 2014
    Posts:
    109
    Looks really cool, the Logo/Picture as well. Very professional. :) I hope that Unity won't have any problem with any file in your submitted version, as a publisher I understand how frustrating it can be. ._.

    Ah btw. -> Will there be a looting system for dead enemys/animals/NPCs what ever? And does an editor (or something like that) exists, where we can control possible loot items? I think so, but I just wanted to ask that ^^
     
    Last edited: Jan 15, 2017
    SocketByte and AngryPixelUnity like this.
  36. SocketByte

    SocketByte

    Joined:
    Aug 14, 2016
    Posts:
    114
    I see some similarity to uFPS logo :D

    Can't wait to test it out in my game!


    @Edit
    @Winterbyte312
    How easy it will be to add loot boxes?:D
    Will there be a possibility to do a interactable box with random items in it like in Rust?
     
    AngryPixelUnity likes this.
  37. AngryPixelUnity

    AngryPixelUnity

    Joined:
    Oct 25, 2016
    Posts:
    816
    Yes, you can:

    - Here you see I've added 5 items, 3 will be created randomly, and the other 2 are defined by me, they're custom.
    - In the future I'll give the user more things to customize
     
    SocketByte and TechSins like this.
  38. AngryPixelUnity

    AngryPixelUnity

    Joined:
    Oct 25, 2016
    Posts:
    816
    Yes it exists, it is exactly like in the image I posted above, same system.
     
  39. xamur

    xamur

    Joined:
    Mar 27, 2014
    Posts:
    109
    Very cool. :)
     
  40. zombieslayer420

    zombieslayer420

    Joined:
    Dec 31, 2016
    Posts:
    31
    Looks Really Really Good
     
  41. SocketByte

    SocketByte

    Joined:
    Aug 14, 2016
    Posts:
    114
    Add a possibility to set the durability of item :) It's a must-have.
     
  42. Firesoft

    Firesoft

    Joined:
    Dec 20, 2016
    Posts:
    308
    It is looking to cool to be real! :D
     
    AngryPixelUnity likes this.
  43. AngryPixelUnity

    AngryPixelUnity

    Joined:
    Oct 25, 2016
    Posts:
    816
    Haha
     
    Firesoft likes this.
  44. TechSins

    TechSins

    Joined:
    Feb 16, 2015
    Posts:
    142
    Is there any demo we can try out now? would just like to get a basic feel of it
     
  45. AngryPixelUnity

    AngryPixelUnity

    Joined:
    Oct 25, 2016
    Posts:
    816
    A demo will come in 2 - 3 days! as I said, I want to get the website up and running
     
    Firesoft likes this.
  46. Legend458

    Legend458

    Joined:
    Mar 13, 2016
    Posts:
    190
    Sounds good!
     
  47. SocketByte

    SocketByte

    Joined:
    Aug 14, 2016
    Posts:
    114
    How it's going with the submitting and the trailer?
     
  48. ryandanielbarton

    ryandanielbarton

    Joined:
    Dec 31, 2015
    Posts:
    53
    hyyyyypppeeee
     
    Firesoft likes this.
  49. Firesoft

    Firesoft

    Joined:
    Dec 20, 2016
    Posts:
    308
    I think hes working on the Website.
    :)
     
  50. Firesoft

    Firesoft

    Joined:
    Dec 20, 2016
    Posts:
    308
    You have a link for your Website?
    Ive seen it on Youtube but its gone.

    best regards,:)
     
    SocketByte likes this.
Thread Status:
Not open for further replies.