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[RELEASED] Ultimate Survival Template V2.0

Discussion in 'Assets and Asset Store' started by eonir, May 23, 2023.

  1. eonir

    eonir

    Joined:
    Aug 20, 2015
    Posts:
    69
    Hello everyone !

    Ultimate Survival Template V2.0 is out !

    You can follow the incoming system on Trello, on discord or see patch note HERE
    )


    As his name, it's a FPS asset, with everything you could want for your FPS game !

    DEMO (azerty keyboard, you can change in option menu, escape key)
    ASSET STORE

    You can see patch note here

    You can join my Discord for any questions, informations or just to talk ! If you purshase the asset, you'll get acces to a specified channel with updates before asset store.

    Features :
    - Showcase scene

    - FPS controller

    Headbobing, idle breathing, fall damage based on height and gravity. Foot steps sound based on surface material
    - Vitals
    Health, stamina, sleep, hunger, thirst, changing with time.
    Just add a new vitals and rule it with scriptable object

    - Sleeping system


    - Day and night cycle
    With adjustable min/max light, bounces, ambient, fog...

    - Weather system
    Volumetrics clouds,, sun, rain with ripples , snow.

    - Weather zones
    Define rainy, snowy, sunny zones by entering/exiting


    - Consumable items
    Instant use or use with timer.

    - Equipment & Stat system
    Head, chest, arms and legs slots. Stats calculated base on stat on each equipment part

    - Team AI
    AI in different team will fight each other or fight the player !


    - Enemy ranged AI
    Spawner, field of view, wandering, chasing, shooting, looking for player when loose view at it and leaving player run away at distance, looting items. Respawn or destroy itself after a timer


    - Enemy melee AI
    Spawner, field of view, wandering, chasing, attacking, looking for player when loose view at it, leaving player run away at distance. Respawn or destroy itself after a timer

    - Weapons system
    Idle breath, camera recoil, weapon recoil, weapon movement all by script !
    Decals and Fx for differents materials, min/max damage per bullets, spread, bullets per shot, etc...

    - Bow, Spear Weapon

    - Durability system
    Use or not with a simple bool; Weapons got durability and be break at 0


    - Ammo reload system
    Different ammo type, normal, fire, explosive


    - Weapon attachments system

    - Build System
    Fundation, wall and floor with health and 3 differents materials, using resources to build. Using stability

    - Placeable System
    Place any object you want with a few setup !

    - Learn craft System
    Create a scriptable object with what you want the player can learn and give it to an item !


    - Craft System
    Easy to implement as simple as create/use a scriptable object and populate with it.
    Timer to craft, amount to craft, queue

    - Repare System

    - Recycle System


    - Furnace System
    Implement a meltable resource just with creating scriptable object.

    - Cook System
    Just populate a field with your cooking recipe


    - Shop/Exchange System

    - Save/load System

    - Gathering system

    Chance to drop, possibility to drop two differents items

    - Inventory System
    Hotbar, inventory and equipment panels

    - Backpack System

    - Stackable and splitable items

    - Storage / loot box


    - Pickup and drop item

    - Tooltip

    - A lot more...

    - And more coming !
     
    Last edited: May 31, 2023
  2. eonir

    eonir

    Joined:
    Aug 20, 2015
    Posts:
    69