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[RELEASED] UIFX - Drop Shadow Filter

Discussion in 'Assets and Asset Store' started by ChocDino, Feb 24, 2024.

  1. ChocDino

    ChocDino

    Joined:
    Oct 3, 2023
    Posts:
    119
    header2.jpg
    CHOCOLATE DINOSAUR'S
    ★ UIFX - DROP SHADOW FILTER ★
    Version 1.6.8 - 3 May 2024
    This asset allows UI components (Images, Text, TextMeshPro etc) to be rendered with a gorgious drop shadow effects!
    Features:
    • High quality shadow rendering
    • Very easy to use
    • Highly optimised
    • Cross-platform
    • Built-in/URP/HDRP
    • TextMeshPro supported
    • Source code included
    • Well documented & supported
    • Effect works in edit mode (doesn't require entering play mode)

    output.gif
    Easy to use!

    component-drop-shadow-filter.png
    The UIFX-DropShadowFilter component

    header.jpg
    Several rendering styles possible


    Any Questions?
    Just contact us via Email, our Discord community or this Unity forum.

    UIFX - Drop Shadow Filter is part of the UIFX Bundle which includes all of the UIFX assets at a discounted price.

    Your thoughts, comments and questions are welcomed.
     
    Last edited: May 3, 2024
  2. ChocDino

    ChocDino

    Joined:
    Oct 3, 2023
    Posts:
    119
    Hi Everybody,

    Version 1.0.0 of UIFX - Drop Shadow Filter has been released!

    New features include:

    5 March 2024 - Version 1.0.0
    • First release now available on the Asset Store!
    • Get it while it's on 30% LAUNCH SALE!!!!
    Let us know if there are any features or improvements you would like to see ;)

    We look forward to hearing your feedback, reviews and ratings! :)
     
  3. ChocDino

    ChocDino

    Joined:
    Oct 3, 2023
    Posts:
    119
    halley likes this.
  4. ChocDino

    ChocDino

    Joined:
    Oct 3, 2023
    Posts:
    119
  5. ChocDino

    ChocDino

    Joined:
    Oct 3, 2023
    Posts:
    119
    Hi Everybody,

    Version 1.0.2 of UIFX - Drop Shadow Filter has been released!

    New features include:

    19 March 2024 - Version 1.0.2
    • Added stereo render (VR) support thanks to PedroB.
    • Added new feature to preview filter in the Inspector and option to export to PNG image
    • Added new API method FilterBase.SaveToPNG() in to write filter output to PNG
    • Added new API method FilterBase.ResolveToTexture() to resolve filter output to RenderTexture
    Let us know if there are any features or improvements you would like to see ;)

    We look forward to hearing your feedback, reviews and ratings! :)
     
  6. ChocDino

    ChocDino

    Joined:
    Oct 3, 2023
    Posts:
    119
    Hi Everybody,

    Version 1.5.4 of UIFX - Drop Shadow Filter has been released!

    New features include:

    30 March 2024 - Version 1.5.4

    Improved
    • Optimised Drop Shadow filter to use less GPU memory and bandwidth
    • Some minor general code improvements
    Fixed
    • Fixed issue where filter wouldn't run when textures were too large, maximum texture size is now limited
    • Fixed bug where resolution-indepdenent scale would be calculated incorrectly sometimes
    • Fixed bug where enum property sometimes wouldn't be saved correctly
    • Fixed bug where changing the transform wouldn't cause the filter to re-render
    We want to hear from you! How can we make this asset better? Any missing features you would like to see?
    We look forward to hearing your feedback, reviews and ratings! :)
     
  7. ChocDino

    ChocDino

    Joined:
    Oct 3, 2023
    Posts:
    119
    Hi Everybody,

    Version 1.5.6 of UIFX - Drop Shadow Filter has been released!

    New features include:

    4 April 2024 - Version 1.5.6

    New
    • TextMeshPro is now supported by all filter effects!!

      Outline and Long Shadow filters being applied to TextMeshPro

    • Filters (Blur, Outline, Drop Shadow etc) now support TextMeshPro through the new component UIFX - TextMeshPro Filters. This component also alows easy filter reordering and supports TMP sprites and underlines.


    • New project preferences menu exposes plugin options
    We want to hear from you! How can we make this asset better? Any missing features you would like to see?
    We look forward to hearing your feedback, reviews and ratings! :)
     
    Last edited: Apr 4, 2024
  8. ChocDino

    ChocDino

    Joined:
    Oct 3, 2023
    Posts:
    119
    Hi Everybody,

    Version 1.6.0 of UIFX - Drop Shadow Filter has been released!

    New features include:

    16 April 2024 - Version 1.6.0

    Highlights
    • Massive performance improvements across all filters
    • Many TextMeshPro issues fixed and improvements
    Performance
    • Eliminated redundant per-frame filter rendering
    • Added per-platform performance settings to allow lower pecision and downsampling to be used on some platforms
    • Drop Shadow Filter performance improved due to smaller area processed
    • All property changes are now checked for changes and only trigger minimal rendering
    • Editor preview no longer renders every frame, now only when rendering changes
    Improved
    • FilterStackTextMeshPro now ignore empty placeholder vertices and updates whenever camera/transform changes and has a handy dropdown of the filter list to make adding filters easier
    • Outline Filter has new DistanceShape mode Diamond
    • More accurate projection matrix region calculations
    • World-space canvas support improved
    • Added support for SVGImage component (part of com.unity.vectorgraphics package) and other UI components that have Graphic.useLegacyMeshGeneration enabled
    Changes
    Fixed
    • Fixed TMP sprite rendering material
    • Fixed TMP rendering blurry due to not setting the ScreenParams
    • Fixed issue when no World Space camera was assigned, no defaults to Camera.main
    • ZTest shader mode now set via variable so Unity rendering can control it - previously was forcing ALWAYS
    We want to hear from you! How can we make this asset better? Any missing features you would like to see?

    We look forward to hearing your feedback, reviews and ratings! :)
     
  9. ChocDino

    ChocDino

    Joined:
    Oct 3, 2023
    Posts:
    119
    Hi Everybody,

    Version 1.6.2 of UIFX - Drop Shadow Filter has been released!

    New features include:

    20 April 2024 - Version 1.6.2

    Improved
    • Clearer TextMeshPro filter rendering
    • All Strength property sliders improved to change color when activated
    • Shader code cleaned up
    • Tested with SoftMaskForUGUI
    Fixed
    • Fixed support for Mask/RectMask in all filters
    • Fixed TextMeshPro Drop Shadow edge artifact
    • Fixed null exception when adding filter to GameObject without Graphic component
    We want to hear from you! How can we make this asset better? Any missing features you would like to see?

    We look forward to hearing your feedback, reviews and ratings! :)
     
  10. ChocDino

    ChocDino

    Joined:
    Oct 3, 2023
    Posts:
    119
    Hi Everybody,

    Version 1.6.8 of UIFX - Drop Shadow Filter has been released!

    New features include:

    3 May 2024 - Version 1.6.8

    Fixed
    • Fixed incorrect rendering of filters when Graphic has user defined material
    • Fixed bug where prefab view wouldn't render filters
    • Fixed bug where changing hierarchy could use incorrect Canvas in filters
    • Fixed bug where undo could cause null exception in filters
    We want to hear from you! How can we make this asset better? Any missing features you would like to see?

    We look forward to hearing your feedback, reviews and ratings! :)
     
    Last edited: May 7, 2024