Currently removed from the asset store but I am developing a new version Code can be found on github here TradeSys is an item trading and manufacturing system and can be used as a core element of many games. If you have any items in your game which you wish to be tradable, then use TradeSys! TradeSys 2.0 brings many new and improved features to make its use even easier! The whole system has been rewritten from the ground up with performance at the heart. The result of this is a system which can now easily cope with over 2000 trade posts, a significant improvement over the previous version. TradeSys is a simple to set up and use system which allows for the trading of different in game commodities. Items can be manufactured at trade posts, allowing the game to be more interesting. TradeSys will automatically tell traders where to go with new user defined options allowing you to change what determines the best trade for a trader to make. Pricing of items at trade posts is done automatically by TradeSys which allows the prices to be different at different trade posts depending on the numbers that are in stock. As the numbers of items fluctuates across the trade posts, the prices will change too, making your game more dynamic and interesting. Manual | Print friendly manual | Asset Store | TradeSys Lite Notes: Due to Dropbox removing support for HTML rendering, the demo scenes will download a html file which is then playable in a browser. The quick scene example is not included with TradeSys Features: Simple to set up Automatic stock pricing Item manufacturing at trade posts and on traders Trader management Custom inspectors making set up simpler Fully commented source Plus many more Asset Store All for $25! More features to be added in the future! Comparison between TradeSys and TradeSys Lite If you are updating from TradeSys 1.x, please delete the TradeSys directory and import TradeSys 2.x. This is due to files being rearranged and some removed.