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[RELEASED] Tracing and Writing - create interactive books or letter tracing games for children's

Discussion in 'Assets and Asset Store' started by kmedved, Apr 14, 2020.

  1. kmedved

    kmedved

    Joined:
    Aug 18, 2016
    Posts:
    189


    Asset allows you to trace and fill objects using a trace path from lines, curves and dots! To use an asset you need to add a prefab and configure a few parameters!

    Unity 2019-2022 supported.

    WebGL Demo: https://unitymedved.bitbucket.io/TraceCurve/1.3/index.html
    AssetStore: https://assetstore.unity.com/packages/slug/157566

    You can use asset to create your own shapes or different characters for tracing using lines, curves, and dots. Also, it can be used for creating interactive books or letter tracing games for children's education! It includes a set of built-in Editor used to manage and create your own shapes easily.

    Features:
    ✔️ Easy to use
    Just add a prefab, create a tracing path, and there you go!

    ✔️ User-friendly editor
    Create figures in a few clicks using a powerful editor tool to make tracing path

    ✔️ High performance, works perfectly on mobile
    Asset uses GPU for painting, which provides high performance

    ✔️ Highly optimized
    Asset uses R8 textures, which consumes 4-times less memory than ARGB32 and give you the
    best performance

    ✔️ Works with MeshRenderer, SpriteRenderer and UI Image!

    ✔️ Built-in Drag & Drop mechanism for tracing

    ✔️ Supports any tweening engine
    You can use DOTween or any other tween engine for trace paths!

    ✔️ Supports brushes
    Smooth tracing and filling

    ✔️ Input System supported
    Asset works with a mouse or touch device, or any other input device of the new Input System. The old Input Manager is supported

    ✔️ Detect tracing progress

    ✔️ URP, HDRP ready
    Asset works with Standard, Universal Render Pipeline (URP), and High Definition Render Pipeline (HDRP)

    ✔️ Long Term Support
    Be sure that you'll get support for new unity versions and features

    ✔️ Full C# source code and example scene included
     
    Last edited: Jul 4, 2022
  2. kmedved

    kmedved

    Joined:
    Aug 18, 2016
    Posts:
    189
    Version 1.3.1 is out!

    What's new:
    Core:
    - Fixed Mask shader for SpriteRenderer and MeshRenderer components