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[RELEASED] TPSA - Third Person Shooter System (template)

Discussion in 'Assets and Asset Store' started by Stiffx, Jan 24, 2015.

?

What additional pack would you like to see in TPSA?

Poll closed Apr 1, 2015.
  1. Enemy AI Shooter

    44.4%
  2. Friend AI (like sherry from Resident evil 4)

    55.6%
  1. Gasimo

    Gasimo

    Joined:
    Mar 3, 2015
    Posts:
    68
    I know why just asking if I should buy another pack, use the package or create one myself.
     
  2. pushingpandas

    pushingpandas

    Joined:
    Jan 12, 2013
    Posts:
    1,419
    Fraud. He used stolen content. You better not using the asset in a commerical project. A few got sued already.
     
  3. Gasimo

    Gasimo

    Joined:
    Mar 3, 2015
    Posts:
    68
    What should I use/do then? Any tips?
     
  4. Gasimo

    Gasimo

    Joined:
    Mar 3, 2015
    Posts:
    68
  5. radiantboy

    radiantboy

    Joined:
    Nov 21, 2012
    Posts:
    1,633
    There is stolen content in TPSA? do you have a list? I am planning a game based on it so I need to know :)

    Also did anyone ever make any mobile controls for this?
     
  6. blackbird

    blackbird

    Joined:
    Aug 9, 2011
    Posts:
    592
    anybody knows how to fix this bug in unity 2018

    Look rotation viewing vector is zero
    UnityEngine.Transform:set_forward(Vector3)
    TPSA_PlayerController:checkOrPassOverObstacle() (at Assets/TPS_AIM/Scripts/Player/TPSA_PlayerController.cs:1590)
    TPSA_PlayerController:stepOver() (at Assets/TPS_AIM/Scripts/Player/TPSA_PlayerController.cs:1528)
    TPSA_PlayerController:HandleInput() (at Assets/TPS_AIM/Scripts/Player/TPSA_PlayerController.cs:812)
    TPSA_PlayerController:Update() (at Assets/TPS_AIM/Scripts/Player/TPSA_PlayerController.cs:219)
     
  7. radiantboy

    radiantboy

    Joined:
    Nov 21, 2012
    Posts:
    1,633
    Im seeing that too but I dont think its an error as such, one thing Ive noticed is that he ccan only climb over things in one direction, not sure if that used to happen, just revisiting this today. I wonder if anyone fixed that so he can jump both directions.