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[Released] TinyLocalization 2. Just localization. So easy. So comfortable.

Discussion in 'Assets and Asset Store' started by AndersonDev, Oct 12, 2017.

  1. AndersonDev

    AndersonDev

    Joined:
    Dec 13, 2015
    Posts:
    125
    TinyLocalization 2 is the easiest multi-type localization tool for Unity. Just add new languages, select object you want localize, add Localize component and enter key name and translations. You can localize string, AudioClip, Sprite (more types are coming).









    Main features
    - Easy, flat and intuitive Unity-like UI.
    - Live editing keys.
    - Zero code required.
    - Multi-type support (string, Sprite, AudioClip, and more cumming).
    - TextMesh Pro support.
    - String Parameters for text replacement. Live. In Play mode.
    - Easy to custom code.
    - Documented and clean code core.
    - Json export/import.
    - QuickConnect keys feature.
    - Many real-use examples.
    - Clean Documentation.
    - And more.​

    Roadmap
    - Tags and categories to sort keys.
    - Sorting by name, creating date and more.
    - Bigger external text editor window to edit long translations.
    - Import/Export manager to fully control on export and import your keys.
    - All types support.
    - "Support" translations (additional translation like: positions, font, sizes for every "Localize" component).

    Please leave here your comments, ideas and wishes. I want to improve TinyLocalization with your help and bring asset that all of game creators will like!

    Cheers,
    Vladyslav Androshchuk
     
    theANMATOR2b likes this.
  2. AndersonDev

    AndersonDev

    Joined:
    Dec 13, 2015
    Posts:
    125
    Version 2.1 brings a stunning Categories feature for organizing a huge collection of keys. Also 2.1 version has new recordable lists.

    New:
    - Add a Categories breadcrumbs to Localization Manager. Now you can create categories which store keys and subcategories, move key to some category and rearrange them.
    - New lists UI with reordering feature and better look.
    - Autocomplete of key name in Localize component.

    Fixes and changes:
    - Each key now has a "category" field.
    - Added categories to export JSON.
    - Search now highlights the part of the key name that match search string.
    - "Go To" button now appears only for keys that have connections on current scene.
    - "Go To" button now have Right-click action which shows all connected objects on the scene (useful when you have several objects with one key connected to).
    - Delete buttons for languages and keys were deleted. Now here is an action in Right-click context menu to delete key or language.
    - Now a key name cannot contain spaces. When you enter space it automatically replaces it to underscore.
    - Fixed bug when you have a lot of keys and horizontal scroll bar appears.
    - Better renaming experience.
    - Other little changes and bug fixes.

    Also here is out a new video about Categories feature:



    Can't wait your feedback!
     
    Last edited: Nov 7, 2017
  3. AndersonDev

    AndersonDev

    Joined:
    Dec 13, 2015
    Posts:
    125
    Version 2.2 brings more organizing features and Google Translate support.

    New:
    - Keys sorting (by name and category).
    - Keys filters (by type, and presence on scene).
    - Automatic Google Translate support in one click.

    Fixes and changes:
    - Better editing long translations experience. Now there is nice scroll views for big translations.
    - Other bug fixes.

     
  4. andrew_pearce_

    andrew_pearce_

    Joined:
    Nov 5, 2018
    Posts:
    155
    Hello,

    I was nearly to start writing my own simple localization component (it would take no more than 20-30 lines of code) but when I saw your plugin... omg that's exactly what I was looking for! Your plugin has great simple flat design, single window with split of all fields into categories! I did not like idea of using google docs or any other 3rd party related solutions.

    QUESTION: I am going to buy your plugin but since last post was in 2017, I would like to know. Does your plugin support Unity 2018?

    Thanks in advance
     
  5. marioscondo

    marioscondo

    Joined:
    Nov 7, 2016
    Posts:
    1
    Is there a ticket tracker available to request features and to post bug reports?
     
  6. andrew_pearce_

    andrew_pearce_

    Joined:
    Nov 5, 2018
    Posts:
    155
    @marioscondo As far as I know there is not such but you can easily contact developer by email Vladyslav <voolmer@gmail.com>. I had long conversation with him and usually he replies within hour or so but sometimes you may get answer next day (probably due to time zone).