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[RELEASED] TextureGetter - auto-assign textures to materials

Discussion in 'Assets and Asset Store' started by ryanmillerca, Aug 8, 2019.

  1. ryanmillerca

    ryanmillerca

    Joined:
    Aug 12, 2012
    Posts:
    92


    Hey folks. I'm excited to share with you Texture Getter, a new editor tool that automates texture assignment for materials and boosts your productivity.

    We started developing this tool internally at Reptoid Games to solve the issue of materials not quite getting all their textures assigned on import. Unity's FBX import is pretty good at finding the diffuse/albedo texture of a material, but when it comes to other properties like Normal, Gloss, Emissive, etc, we're stuck manually finding references.

    This tool uses configurable naming conventions to automatically find & assign appropriate textures for your materials. The default convention should suit most people well, but just in case it doesn't, you can customize it to your heart's content. It even works with custom shaders and unconventional shader properties.

    Check out the store page! https://assetstore.unity.com/packages/tools/utilities/texture-getter-151664



    I'm looking forward to saving everybody some time :)
     
    one_one likes this.
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