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[Released] TextMeshPro Alpha (for easier code based fading effects)

Discussion in 'Assets and Asset Store' started by DarioScarpa, Jul 18, 2020.

  1. DarioScarpa

    DarioScarpa

    Joined:
    Jul 28, 2015
    Posts:
    3
    Hi!
    A few days ago I released "TextMeshPro Alpha". It basically consists of a class of extension methods to simplify the implementation of alpha fading effects on TMP_Text elements. It only uses native TextMeshPro feaures, with no custom shaders or masking..

    A few sample effects are included in the package (and should be a good starting point for the implementation of custom ones).

    I hope you find it useful. Feel free to ask for more info (or tech support), here or privately.

    Try the WebGL demo

    Get it on the AssetStore



    Thanks for your attention!

    Dario
    Binary Charm
     
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