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Discussion in 'Assets and Asset Store' started by BBRome, Jul 20, 2016.
Thx Very nice job! I found the documentation at the root of the project. All the happiness!
How do this count? Q-Q-8-8-8 isn't this is full house?
hops! of course have to check it, very rare case in couple of years first time somebody raise this issue...
saw whit attention JJ has TwoPair on hand is correct, but showed wrong...
It should be very rare condition and doesn't impact the game hand, but of course I'll check and fix ASAP
Uploaded version 2.1.0
- Added Login System
- Guest Login
- Register Login
- Facebook Login
- Find Me A Free Seat Feature
- Some New Ui Graphics
- Bug Fixing
- Unity 2017 Support
- Update last Photon Cloud Version
Hello, is this asset compatible with android OS ?
yes of course, compatible and ready for IOS & Android
Hey is this still being updated? I may be interested if it is.
of course, last update with many new features just a couple of month ago...
Hello, is there server side part? how does it work? do you provide source code for server side? Is it possible to get demo apk? thank you!
as in Asset Store description, we use Photon Cloud Server(free up to 20 CCU) https://www.assetstore.unity3d.com/en/#!/content/1786,
download here Android demo app :
Is there database to handle the user profile? Which DB do you use?
No, we don't use DB, just a check to avoid duplicated players, but to add a DB controlled users profile, isn't a big job.
I purchased this game about a month ago, I am getting the errors:
"Assets/TexasHoldEmProject/LoginControllerRoot/BLabRoot/Pickers/AndroidPickerNoPlugin/ImagePickerController.cs(224,5): error CS0103: The name `LoadTextureFromImagePicker' does not exist in the current context"
"Assets/TexasHoldEmProject/LoginControllerRoot/BLabRoot/Pickers/AndroidPickerNoPlugin/ImagePickerController.cs(231,23): error CS0103: The name `LoadTextureFromImagePicker' does not exist in the current context"
I only get those errors when I set the target build platform to iOS. I see in the comments this issue was fixed in the latest version, but I have the latest version and I still have these errors.
Any help would be appreciated.
please check if you have this folder in project panel:
if not, probably you are not using Unity version 2017.3.xx, please send me a request with your eMail I'll send you the files.
Hey there, will soon make the purchase but before that I have a question. Since it's mentioned that there's no database usage, I wonder how does the app keep track of the money in the players account? Also, if no database or keeping track of the profile, why login at all?
Thanks a lot.
- player coins are managed by PlayerPrefs
- about login, well, get nick, get avatar image etc...
I didn't use DB just to simplify but is real an easy job to add it...
Thanks a lot for the quick response Well since PlayerPrefs is heavily insecure and open to way too many hacks, I think I'm gonna go with integrating my own cloud server farm solution to the game to prevent that from happening.
After I make the purchase, will I be able to contact you directly? (I see that people did some time ago but I wanted to ask nonetheless, please excuse me )
of course my email email@example.com
How to fix this?
Hi, are you still actively releasing new updates? I am looking to purchase
Hi, no KinLabs, we are working on a new completely different version, this version is good as pure game template(just change graphics) very hard to customise
hi the poker game to even the real payment system?
No dragon101982, real payment must be implemented...
you can implement poker script payments?
yes, but I'm very busy now, you may look at Asset Store, there should be some useful component
nice your poker but i would like to know if people can buy chips with real money?