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[RELEASED] Super Text Mesh - Text for Unity, Super-Powered!

Discussion in 'Assets and Asset Store' started by KaiClavier, Jan 4, 2017.

  1. KaiClavier

    KaiClavier

    Joined:
    Jan 23, 2015
    Posts:
    70
    Super Text Mesh is a text-rendering asset for Unity, with similar implementation to Unity's default text mesh. Its primary focus is accessibility towards developers and players, and is made to work easily with in-game dialogue.


    Here's a basic list of features:
    • Size and quality (font point size) are independent of each other. You can adjust the quality of a character without changing its size in-editor. This makes it much easier to get text to be the right size while looking sharp.
    • Animated text effects! Text can move in completely customizable wave and jitter patterns!
    • A universal switch to disable animated text effects, for adding easy accessibility to games.
    • Text color can be set from a hex code, or from a definable preset.
    • Moving gradients and textures can also be used as a text color!
    • Lots of customization, kept simple. All customizations are kept files shared across all text meshes in your project. You can toss these settings to friends, back them up with source control, and save them for later projects.
    • Text wrap is shown with a visible bounding box.
    • Built for dialogue! There are several ways to tweak sound effects, writing animations, and more. You can even expand on this with custom events!
    • Animated inline images (quads).
    • Outlines and Drop Shadows.
    • Signed distance field (SDF) support!
    • Also works with Unity UI!

    Info:
    v1.4.1 is out now!
     
  2. KaiClavier

    KaiClavier

    Joined:
    Jan 23, 2015
    Posts:
    70