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[Released] Static Maps Kit

Discussion in 'Assets and Asset Store' started by VVK93, Oct 4, 2015.

  1. VVK93

    VVK93

    Joined:
    Jan 13, 2014
    Posts:
    6
    Hello everyone,

    Please check my first script for asset store. It's simple but I hope it will be useful for you.

    About this package:

    Static Maps Kit allows you to create textures based on real world maps. It is very easy to use and requires no special knowledge.

    Features:
    - Supports Google Static Maps and Yandex Static Maps.

    - Full support of API: markers, paths, different map types.

    - Standalone: Does not require other plugins to work.

    - Extremely easy to use! Just add the script to your game object and change values in the Editor.

    - Robust and well-documented code written in C#.

    - Ready to use prefabs and sample Scenes.

    - Fast performance.

    New features coming soon. Enjoy!

    Sample screenshots:


    Asset Store Link: https://www.assetstore.unity3d.com/en/#!/content/46302

    Feel free to ask any questions and i am looking forward for your suggestions on what to add and improve. :)
     
    Gozdek likes this.
  2. theANMATOR2b

    theANMATOR2b

    Joined:
    Jul 12, 2014
    Posts:
    7,790
    Looks like a nice little tool.
    I've seen several devs asking for maps based on google maps so hopefully this will address there needs.
     
  3. fahd

    fahd

    Joined:
    Aug 7, 2014
    Posts:
    31
    does it support pinch to zoom in and out on ios and android and can i add my markers with description
     
  4. VVK93

    VVK93

    Joined:
    Jan 13, 2014
    Posts:
    6
    Yes, it supports markers with labels.
    Pinch to zoom is unavailable due to static nature of maps. But you can control zoom level as you wish so it's easy to implement. I'll consider to add this feature for future builds.