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[RELEASED] Squad RTS Dynamic Cover System : Make games like men of war and company of heroes

Discussion in 'Assets and Asset Store' started by Shaky_Lab_Studio, Jan 11, 2023.

  1. Shaky_Lab_Studio

    Shaky_Lab_Studio

    Joined:
    Jan 11, 2023
    Posts:
    1


    The Squad RTS Dynamic Cover System is an extendable script package that allows for the creation of Men of war and Company of heroes-esq games. Featuring RTS style units that can find cover without the use of pre placed nodes.

    The only RTS cover finding system on the Unity Asset Store

    - Quick and easy setup : The Squad Dynamic Cover System allows for you to quickly prototype and build any RTS games which require units to be in cover. Designed to emulate games like Men of war, Call to Arms and Company of Heros.

    - Designed with level iteration in mind : The Dynamic Cover System allows for quick level development without the need to place cover nodes for units. You can place down a new piece of cover, bake the nav mesh, and it will just work.

    - No limits : Easy to use system means you can have small squads all the way to full army's under your control.

    - Configure to your liking : Easily configure how you want your units to work
    • Distance from cover to stand
    • Distance to space from other units in the selection
    • Cover snap on how close to potential cover your mouse needs to be
    • Cover object accuracy
    • Angle difference between units to configure how similar cover needs to be to the main unit
    • Max distance from other units to limit your units from spreading too far or too thin
    • Update cover time to decide how often you should recheck for new cover
    BUY ON ASSET STORE

    See it in action below!



     
  2. Meany747

    Meany747

    Joined:
    Jun 13, 2017
    Posts:
    9
    This looks awesome. I've been looking to get into an RTS project with a more per unit focus and this could not have popped up at a better time. Good on you mate!