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[RELEASED] - Sprite Alpha Mask

Discussion in 'Assets and Asset Store' started by gcaseres, Mar 8, 2018.

  1. gcaseres

    gcaseres

    Joined:
    Jun 17, 2015
    Posts:
    8
    Dear Unity Community,
    I'm proud to present SpriteAlphaMask: a Script Package which allow application of Masks with different transparency levels over one or multiple Sprites.
    You can obtain it in the asset store: http://u3d.as/175v

    Features:
    - Smooth border masks.
    - Masks that only affect a set of Sprites between a sorting order interval.
    - Inverted masks.
    - Add masking in your own customized shaders.
    - Customized inspectors for easy component utilization.
    - Preview directly in editor, no need to execute player to see mask results.
    - Full documentation with examples.
    - (Coming Soon!) Customization of CPU/Memory usage according to your project needs.

    Showcase:

    First demo:



    Goblin demo:



    Unity Sprite Mask Comparison:




    More information coming soon! Stay tuned!
     
    Last edited: Mar 22, 2018
    hellobody likes this.
  2. gcaseres

    gcaseres

    Joined:
    Jun 17, 2015
    Posts:
    8
    Today, SpriteAlphaMask has been accepted in the Unity Asset Store. Hope you like it!
     
  3. gcaseres

    gcaseres

    Joined:
    Jun 17, 2015
    Posts:
    8
    A new SpriteAlphaMask version 1.0.1 is available in Asset Store.

    Changelog:
    FIX: Unwanted movement in Alpha Mask when MSAA is unchecked for the rendering camera
     
  4. gcaseres

    gcaseres

    Joined:
    Jun 17, 2015
    Posts:
    8
    A new SpriteAlphaMask version 1.0.2 is available in Asset Store.

    Changelog:
    FIX: InvalidOperationException: EnsureRunningOnMainThread on Unity 2018.3
     
    Parzival likes this.
  5. nntgam

    nntgam

    Joined:
    Mar 9, 2019
    Posts:
    9
    It work well on mobile?