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[RELEASED] Soul Collection System

Discussion in 'Assets and Asset Store' started by dizzymediainc, Jul 21, 2020.

  1. dizzymediainc

    dizzymediainc

    Joined:
    Apr 6, 2014
    Posts:
    433

    Collect souls from your foes, fallen allies or even objects in the scene, the system aims to replicate the famous soul collection system in the Dark Souls series.

    Soul Collection System is flexible and easy to use, simply place the script onto the object you want to drop souls and fill in the values OR use the provided prefabs!

    Asset Store:
    http://u3d.as/1XPN

    Discord:
    https://discord.gg/YNzB5B9DgD





    Features:
    • Easy to use system
    • Drag & Drop prefabs
    • Soul System Creator Editor (For customization and ease of use)
    • Soul Creator Editor (For customization and ease of use)
    • Flexible scripts
    • Auto movement
    • Auto collection detect
    • Soul Types (Increase or Decrease)
    • Save to/grab from PlayerPrefs
    • Custom PlayerPref name assign
    • Can transfer from scene to scene
    • Display souls via UI Text, UI Slider or TextMesh
    • Soul count updates in realtime (Increases/Decreases over time)
    • Custom Increase/Decrease Speeds
    • Soul collect amount pop (Displays over soul count) i.e +100, -50, etc.
    • Play sound on collect
    • Can cap soul count (Set min and max amounts)
    • Custom inspectors for easy use
    • Easy to debug

    What you get:
    • 2 Core Scripts (Soul_System & Soul_Handler)
    • 2 Helper Scripts (SoulSyCreator & SoulHandCreator)
    • 6 Demo Scripts
    • 1 Example Particle System
    • 2 Demo Scenes
    • Prefabs
    • Documentation
     
    Last edited: Dec 28, 2020
  2. dizzymediainc

    dizzymediainc

    Joined:
    Apr 6, 2014
    Posts:
    433
    A new version of SCS has been released, here is the changelog:

    v0.1.1

    • Scripts Editor UI Updated (i.e Soul_Sys, Etc.)
    • Scripts Images Updated (i.e Soul_Sys, Etc.)
    • Demo Scenes Updated
    • Prefabs Updated
    • Documentation Updated
    • Welcome Screen Updated (i.e Assets & Docs)
    • Support & Docs File Updated (i.e Docs Link)
    • Product Page Images Update (i.e Key Visuals, Screenshots, Etc.)
    • Added changelog file to package
     
  3. dizzymediainc

    dizzymediainc

    Joined:
    Apr 6, 2014
    Posts:
    433
    A new version of Soul Collection System has been released, here is the changelog:

    v0.2
    • Added Soul System Creator editor window (Accessed from the top menu)
    • Added Soul Creator editor window (Accessed from the top menu)
    • Updated Documentation
    • Updated Changelog
    • Updated Product Page Info
     
  4. dizzymediainc

    dizzymediainc

    Joined:
    Apr 6, 2014
    Posts:
    433
    A new version of Soul Collection System was released on August 13th, 2020, here is the changelog:

    v0.3
    • Soul System - Completely re-worked system (New additions, Changed how most functions work, More modular)
    • Soul System - Cleaned up main and editor scripts
    • Soul System - Added custom playerpref name slot under collection options (i.e PlayerPref Name)
    • Soul System - Added soul pop feature for UI Text (displays added or reduced souls amount when souls are collected)
    • Soul System - Changed UI Update Function (This will now increase/decrease the soul count via the selected display method (i.e Text, TextMesh, Slider, Etc.), in realtime based amount collected and speed set in inspector.
    • Soul System - Updated Editor UI

    • Soul System Creator - Updated script to match Soul System script changes
    • Soul Creator - Updated script to match Soul Handler script changes

    • Soul Handler - Updated script to match Soul System script changes
    • Soul Handler - Updated UI placement
    • Soul Handler - Added Soul Type (Add or Reduce) for different types of soul usages
    • Soul Handler - Cleaned up main and editor scripts

    • Added soul pop Animator & Animation to resources folder (under "Animation").

    • Updated Prefabs
    • Updated Demo Scenes
    • Updated Documentation
    • Updated Changelog
    • Updated Product Page Info
     
  5. dizzymediainc

    dizzymediainc

    Joined:
    Apr 6, 2014
    Posts:
    433

    This is a custom made demo that comes with the next version of the Soul Collection System asset pack, in this demo i show off how you can use the soul sytem in various ways other than it's base intended use
    (i.e dark souls like).

    This is 1 of 3 demos that come with the Soul Collection System, each offering varying setups and configurations showing off just how flexible SCS is!

    Everything you see comes with the asset pack! (i.e models, sounds, music, etc.)
    Models & Particles by : Joe Mellis
     
  6. dizzymediainc

    dizzymediainc

    Joined:
    Apr 6, 2014
    Posts:
    433
    A new version of Soul Collection System has been approved and is now available on the store!

    Changelogs can be found here:
    dizmedia.net/products-documentation/



     
    Last edited: Aug 18, 2021