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[RELEASED] Slots Perfect Kit (new v1.5 out now !!!)

Discussion in 'Assets and Asset Store' started by chemael, Aug 30, 2015.

  1. outdoorsman

    outdoorsman

    Joined:
    May 16, 2015
    Posts:
    32
    If you will please check the build and run feature of the unity editor 2017.3 with this asset and see if it works on your end or I have done something wrong. Ever since I updated my android SDK it will build an .apk but it will not install .apk to a connected mobile device using a using a usb wire. All devices have Developer usb option turned on.
     
  2. chemael

    chemael

    Joined:
    Feb 18, 2015
    Posts:
    195
    hi, i will check again and reply to you soon
     
  3. chemael

    chemael

    Joined:
    Feb 18, 2015
    Posts:
    195
    Hi,
    I installed latest unity (2017.4.1) and download the "Slots Perfect Kit" from Asset Store.
    Switch the target platform to android and build and run the project.
    It runs well.

    I think your problem is not due to assets.
    There is nothing I can help if it's a problem with the Android sdk.
     
  4. cannolade

    cannolade

    Joined:
    Sep 7, 2015
    Posts:
    1
    Hi Chemail,

    I have some difficulties editing parameters on Slot Game Editor... sometimes save sometimes not and I don't know why.
    For example, I add a new bet or change the frequency of a symbol... then I save the scene and when I open again many times the changes are not save (and sometimes yes ¿¿??)

    Any help would be appreciated! Thanks!

    PS. I'm on windows + 2017.2.0f3

    EDIT: I found that if I add a empty gameobject, erase this GO and save again the scene, the parameters are saved...
     
    Last edited: May 4, 2018
  5. chemael

    chemael

    Joined:
    Feb 18, 2015
    Posts:
    195
    to @cannolade

    Hi,
    I already wrote hot fix at Feb 18, 2017 in this Thread

    HotFix !!!
    I heard that changes of SlotGame gameobject inspector values(for example, symbol frequency) was not saved normally.
    I found that this issue was occured on unity 5.x only.
    To solve this, make SlotGame gameobject in Hierachy to Prefab. and Break Prefab Instance of that SlotGame gameobject.
    After this once, changes of Symbol properties are saved normally.
     
  6. rpcyc

    rpcyc

    Joined:
    Jun 16, 2018
    Posts:
    2
    Hello Chemael,
    Is this compatible with 2018.xx?

    Thx
     
  7. chemael

    chemael

    Joined:
    Feb 18, 2015
    Posts:
    195
    to @rpcyc

    Hi,
    Yes, the "Slots Perfect Kit" works well on recent Unity 2018.1.5.
     
  8. serega540

    serega540

    Joined:
    Jul 18, 2019
    Posts:
    1
    Hello Chemael.

    How to make the characters do not repeat in the columns?
    Thank you
     

    Attached Files:

  9. chemael

    chemael

    Joined:
    Feb 18, 2015
    Posts:
    195
    to @serega540

    Hi,
    Each Symbols are fixed at GetDeck() in SlotGame.cs.
    You can see code below at that function.
    Code (CSharp):
    1. //get selected symbol and add to result list
    2. int SymbolIdx = choice[x].Choice(RandomValue);
    at this point, you can check the Symbol and change that.
     
  10. simonliu800

    simonliu800

    Joined:
    Jan 9, 2020
    Posts:
    1
    I am new in Unity and I like to buy your Slot Perfect Kit, but 1 thing i want to ask is, i using a Free Unity, Unity 2018.4.14f1 (64-bit) is it can use it for your Slot Perfect Kit ? If my Unity Version can use it your Slot Perfect Kit i will buy it .
     
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