Search Unity

[RELEASED] SkinnedMesh Animation Baker

Discussion in 'Assets and Asset Store' started by Egil, Apr 11, 2020.

  1. Egil

    Egil

    Joined:
    Jul 29, 2012
    Posts:
    222




    SkinnedMesh Snapshot is a handy little editor tool to bake regular mesh from a animated mesh. This tool can also record entire animations in the editor, saving multiple meshes in sequence.

    Optimize simple animations with ease.

    Super easy to use.
    Simply select the animated skinned mesh, move to a frame in the animator, then click the Snap button. Or record the entire animation by entering how many meshes to snap, then click Record.

    Includes
    Easy to use Baked Mesh Animator scripts.
    (Simple scripts, not a replacement for the animation system.)
    Demo Scene examples, to get started faster.

    Can also bake regular meshes animated in the animation window.

    Available at the Unity Asset Store
     

    Attached Files: