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[RELEASED] Simple match-three animals puzzle

Discussion in 'Assets and Asset Store' started by ANTARES_XXI, Jun 4, 2015.

?

This is my first work for Asset Store. Should I continue to release stuff like that?

  1. Sure! It's very nice!

    10 vote(s)
    100.0%
  2. Nope. It's ugly and useless...

    0 vote(s)
    0.0%
  1. ANTARES_XXI

    ANTARES_XXI

    Joined:
    Dec 23, 2014
    Posts:
    141
    Last edited: Jun 5, 2015
  2. topherbwell

    topherbwell

    Joined:
    Jun 8, 2015
    Posts:
    180
    Looks great! keep up the good work!
     
    ANTARES_XXI likes this.
  3. ScratchModed

    ScratchModed

    Joined:
    Jun 5, 2015
    Posts:
    24
    Those are nice bones! and the skin is soft too :)
    If you can get past the adorable appearance and the instantly addictive nature of the project you can see what matters.
    It only takes a minute of playing to realize that this system is well thought out and functions are a delight. This feels like a excellent place to start building a new match three empire
     
    ANTARES_XXI likes this.
  4. jaiyan

    jaiyan

    Joined:
    Jun 23, 2015
    Posts:
    4
    Nice asset. Love the simplicity. Any updates planned? Things like hints, bonuses, or even jelly things?
     
    ANTARES_XXI likes this.
  5. ANTARES_XXI

    ANTARES_XXI

    Joined:
    Dec 23, 2014
    Posts:
    141
    Thanks for your reply!!! I'm glad that you like it!!!:)
    I'm currently working on two my other projects for Asset Store and I don't have much time because of my main job.
    But yes, I'm planning to release updates with features like simple powerups (line breaker, same type breaker, etc), hints, auto-shuffling (in addition to manual shuffle when there's no valid moves left), jelly levels, etc.
    And your feedbacks motivate me more!;)
     
  6. jaiyan

    jaiyan

    Joined:
    Jun 23, 2015
    Posts:
    4
    That's cool. Motivation is fuel. :) My first time building something using Unity/C# and this is a great asset for that.

    I'll be adding on as I go as well. I got the tweens to be little bit smoother, plus controlling the number of types per level. Funny that you're 'catlogic'; I'm making a game which stars a cat evidently. http://pawspuzzlegame.com.
     
  7. ANTARES_XXI

    ANTARES_XXI

    Joined:
    Dec 23, 2014
    Posts:
    141
    Good job! I'll work on regulation of the number of types too to make it easier.

    Looks very nice!
     
  8. Omnikam

    Omnikam

    Joined:
    Nov 26, 2014
    Posts:
    9
    Nice Asset, Im not usually a fan of these games, but its simple gameplay hides a Horribly addictive Game, my only gripe is that diagonal connection isnt counted, but thats more because im hopless with these types of puzzels
    Still Lovely Asset that i see has wonderful potential
     
  9. santaclub

    santaclub

    Joined:
    Nov 19, 2016
    Posts:
    1
    Hi, there is a comment says you have no no-moves detect, and not so smooth animation.. have you fix that already ? animation is ok for me, but it's much better if you have no-moves detect
     
  10. jaiyan

    jaiyan

    Joined:
    Jun 23, 2015
    Posts:
    4
    Hey, thanks again for the great work on this asset. I finally got around to finishing up my game that uses it. Hope you remain motivated to keep working on Unity assets. Take care. http://mavenmob.com/paws
     
    Pblu and ANTARES_XXI like this.
  11. samadqamar755

    samadqamar755

    Joined:
    Jul 9, 2019
    Posts:
    4
    Hi, is there a way to check if i have matched more than 4 tiles?