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[RELEASED]RuntimeViewer

Discussion in 'Assets and Asset Store' started by DshGame, Aug 28, 2016.

  1. DshGame

    DshGame

    Joined:
    Aug 28, 2016
    Posts:
    7
    this is design to help programmer debug they code by see the all script field/property's value, when game running. it is definitely can Increase your development efficiency
    https://www.assetstore.unity3d.com/en/#!/content/67350



    and this is the first release version, in the future i will add some usefull Features, such as modify the value in runtime, or directly invoke a method.

    if you find a bug or you had any suggestions please feel free to email me!
     
    Last edited: Aug 28, 2016
    PhoenixRising1 likes this.
  2. PhoenixRising1

    PhoenixRising1

    Joined:
    Sep 12, 2015
    Posts:
    488
    This is some amazing stuff! Will be very helpful for debugging, and it only costs $5? :O
     
    DshGame likes this.
  3. DshGame

    DshGame

    Joined:
    Aug 28, 2016
    Posts:
    7
    Thank you very much~
     
  4. DshGame

    DshGame

    Joined:
    Aug 28, 2016
    Posts:
    7
    Release 1.02 Come Soon:

    New Features:
    • Add a helper Window.
    • Prefect support for the dictionary
    icon_1.02.png
    Bug Fixes:
    • Fixed dictionary item display issues
    • Show collection type correctly (such as 'List<int>' not just <collection> or <dictionary>)
     
  5. betaFlux

    betaFlux

    Joined:
    Jan 7, 2013
    Posts:
    110
    That's a really helpful little tool! Thanks for making it free!