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[Released] Real AI - Node Graph Editor

Discussion in 'Assets and Asset Store' started by skeptika, Mar 19, 2018.

  1. skeptika

    skeptika

    Joined:
    Dec 31, 2011
    Posts:
    108
    https://www.assetstore.unity3d.com/#!/content/112677



    https://www.assetstore.unity3d.com/#!/content/112677

    Real AI
    is a Node Graph Editor that allows you to easily setup your AI to make intelligent decisions! Just check out the intro video above to get an overview of how it works and a full tutorial on building an AI from scratch is coming up!

    Integrates perfectly with Unity's built in Nav Mesh and Nav Agent to get your AI moving and behaving realistically within minutes!

    Full Example Game with AI Included!

    - Easy to Use: Just select your AI prefab and then Build intuitive and simple Graphs to define how your AI will behave!
    - Mobile Friendly: Very lightweight and performant, example scene includes 100 AI bots running around with very little overhead!
    - Flexible: Works for ANY kind of game! Real AI can make decisions based on any numerical information you give it, and run any method/function you want as a result!
    - Powerful: Real AI makes decisions exactly like you do, based on information it receives from the world around it! This allows you to create powerful, realistic behavior!

    Definitely let me know if you have any questions or feature suggestions! Or just say hi! :)

    https://www.assetstore.unity3d.com/#!/content/112677
     
    Last edited: Mar 23, 2018
  2. skeptika

    skeptika

    Joined:
    Dec 31, 2011
    Posts:
    108
    Updated: 1.01
    https://www.assetstore.unity3d.com/#!/content/112677
    - Fixed a bug where node names could get reset.
    - Fixed a bug where editor window got duplicated.
    - Other misc bug fixes and performance improvements.
    - Added documentation, see Getting Started Guide.