Intro This is a readme component for Unity, attachable to any GameObject as a component to document what you can't in a script or the file system. Similar Assets There are a host of tools related to documentation but I've had trouble finding something for adding documentation via components. If you know of one feel free to post it! This Asset This project is meant to allow users the ability to better document Unity GameObjects as whole. Currently, the main ways yous can include documentation in your unity project are * With a readme in your file system * With comments in your code This leaves a gap in the documentation. What do you do when your GameObject requires some simple notes that are not related to an individual script? Or what if you just really want to make sure others know why you've configured a component they way you have? We'll now you can just whip a readme on it! Example Usage Here are some examples of how it works! Edit Text Apply Text Styles Set Colors Change Font Style/Size Try It! I still don't have any fancy way to try it out. You can access the source code on GitHub! A large chunk of that code was actually to fix a bug related to unity cursor placement in a RichText field. Let me know what you think!