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[Released] Razex T1 - Fighter - Space Ship (Controller, Camera and Weapon Systems included)

Discussion in 'Assets and Asset Store' started by FireBolt-Studios, Mar 14, 2017.

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What can we do to make this Asset more appealing?

  1. Better textures?

    0 vote(s)
    0.0%
  2. Improve Controller?

    0 vote(s)
    0.0%
  3. Improve Camera Follow?

    0 vote(s)
    0.0%
  4. Improve Weapon System

    0 vote(s)
    0.0%
  5. Better/More UI

    0 vote(s)
    0.0%
Multiple votes are allowed.
  1. FireBolt-Studios

    FireBolt-Studios

    Joined:
    Dec 29, 2012
    Posts:
    58
    A space fighter designed for use within a space setting. This asset comes with a fully functional space ship controller designed for a 3D setting and a weapon/projectile system to get you started, place two prefabs in your scene and press play!

    Play the demo scene in your browser now!
    https://fireboltstudios.itch.io/razex-t1-fighter-ship-controller-demo

    Asset Store Link - $2.49
    https://www.assetstore.unity3d.com/en/#!/content/82391


    Features
    - Razex T1 Fighter Meshes
    - Simple Asteroid
    - 2048x2048 Textures (Normal,Specular,Glow)
    - Worn and Clean Materials
    - Space Ship Controller (3D Arcade)
    - Smooth Camera Follow (360 3D Smooth)
    - Basic Weapon and Projectile System
    - Blue Nebula Space Skybox

    All textures have .psd files that contain all the texture maps, each with their respective content divided among separate layers for easy editing.

    Additionally the store graphics and demo scene preview on itch.io display the ship with the Bloom and Antialiasing scripts from Unity Standard Assets (Effects Package) attached to the camera







    Specification
    Overall

    Vertices - 1103
    Surfaces(Quads) - 593
    Length - 9.5m
    Width - 9m
    Depth - 1.8m

    Body
    Vertices - 388
    Surfaces(Quads) - 121

    Engines
    Vertices - 210
    Surfaces(Quads) - 108

    Wings
    Vertices - 293
    Surfaces(Quads) - 102

    Cannon
    Vertices - 106
    Surfaces(Quads) - 131

    Asteroid
    Vertices - 62
    Surfaces(Quads) - 60
     
    Last edited: Mar 14, 2017
  2. FireBolt-Studios

    FireBolt-Studios

    Joined:
    Dec 29, 2012
    Posts:
    58
  3. FireBolt-Studios

    FireBolt-Studios

    Joined:
    Dec 29, 2012
    Posts:
    58
    Working on Update 3.0 at the moment.
    Features added;

    - Destructable component, gives a gameobject hit points and optional shield
    with damage and collision logic.

    - Created UI component to manage the speedometer, hit point and shield point
    meters (future additions include target tracking).

    - Area spawn system with independent respawn timers, definable area, spawn object and spawn time.

    To do;

    - Target tracking system, displays tracking ui around targets with inputs for cycle
    and lock with aim guidance.

    - Environment effects, space dust and nebula.

    - Ship effects, shield hit, hull hit and destroy effects

    Note;

    This update is expected to be finished and submitted to the asset store by the 23rd of this month (April 2017). When this update is submitted it will be renamed and put into a different category, one related to game mechanics because the content is moving away from modelling. Also the price will increase slightly to accommodate for the additional time and increase in content. So snap it up now while its cheaper ;)

    Keep an eye on this space!

    Jamie White
    FireBolt Studios
     
    Neviah likes this.
  4. FireBolt-Studios

    FireBolt-Studios

    Joined:
    Dec 29, 2012
    Posts:
    58
    Sorry peeps but the update is taking a little longer than expected!

    Also do you guys think think we should add a relational damge system to the destructable component allowing for damage to be based on the speed and mass of the colliding object?
     
  5. FireBolt-Studios

    FireBolt-Studios

    Joined:
    Dec 29, 2012
    Posts:
    58
    New submit date for Update 3 is 28th April 2017.
     
  6. FireBolt-Studios

    FireBolt-Studios

    Joined:
    Dec 29, 2012
    Posts:
    58
    This asset is currently 30% off! Grab it now before the next update hits as the price will be increased to reflect the new features and content!