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[RELEASED] ProtoSprite - Rapidly Design & Prototype 2D Worlds

Discussion in 'Assets and Asset Store' started by camisadostudios, Aug 21, 2023.

  1. camisadostudios

    camisadostudios

    Joined:
    Mar 19, 2023
    Posts:
    13


    Overview
    ProtoSprite is an easy to use Unity Editor (2022.2+) tool to help you design & prototype 2D worlds fast, with minimal friction and tight Unity integration. Rapidly create, draw and edit sprites directly in the Scene View in the context of your Scene. Utilizing PNGs for maximum compatibility and not adding any unnecessary component clutter to GameObjects. Great for prototypes, pixel art, game jams and greyboxing.

    Create & Duplicate

    Quickly create a new GameObject with a SpriteRenderer and a linked texture (PNG) file. Use the duplicate button to duplicate the texture to create variants or simple frame based animation.

    Paint, Erase & Fill
    Draw on the Sprite's texture directly in the Scene View. Allowing you to paint in the context of your Scene. Viewing changes immediately across all instances of the texture.

    Resize
    Allows you to move each edge of the SpriteRenderer to increase or decrease the associated texture’s size. Automatically updating the Sprite’s pivot point so that it stays in the same place relative to where it was before the resize.

    Pivot
    Swiftly adjust the Sprite’s pivot point, optionally allowing for snapping to pixel perfect intervals.
     
    Last edited: Sep 7, 2023
    SuchlikeSleet29 and mgear like this.
  2. camisadostudios

    camisadostudios

    Joined:
    Mar 19, 2023
    Posts:
    13
    Now available on the itch store and should be coming to Unity Asset Store next week.
     
  3. camisadostudios

    camisadostudios

    Joined:
    Mar 19, 2023
    Posts:
    13
  4. camisadostudios

    camisadostudios

    Joined:
    Mar 19, 2023
    Posts:
    13
    v1.1.2 brings a couple of small helpful drawing features:
    • New square brush shape available for paint and erase tools.
    • Easily draw straight lines by holding shift and clicking to draw a line from the previous to current cursor positions.