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[RELEASED] proScreenShot Solution

Discussion in 'Assets and Asset Store' started by proandrius, Sep 30, 2015.

  1. proandrius

    proandrius

    Unity Technologies

    Joined:
    Dec 4, 2012
    Posts:
    544
    proScreenShot is a fully customizable solution for making editor or in-game screenshots.







    Platforms - Supports all platforms.
    Blend Textures - Blend textures on the screenshots (logos, watermarks, frames, etc).
    Fully Customizable - Configure within editor or Scripting API.
    Ignore Objects - Set a list of objects that you don't want to go into the screenshot. Enabled / disable UI.
    Formats - Set custom encodings, file formats, blend types, custom resolution.
    Easy Naming and other - Custom names, add data time to file, randomize, add screenshot sound.
    Albums - It will automatically make a history of screenshots for you to easy make screenshot albums and manipulate them.

    Open source, examples, documentation!

    See Documentation for more details.

    For more tools and information visit proUnity Tools

    Get now - https://www.assetstore.unity3d.com/en/#!/content/45571

    Unity 4.6+ & 5.1+ support!

    Very easy to use, enjoy!
     
    SAOTA and Gozdek like this.
  2. nilton_felicio

    nilton_felicio

    Joined:
    May 17, 2012
    Posts:
    66
    Hi. I am interested in proScreenShot Solution. It is possible to define a particular area of the screen to be able to do a screen capture ? For my project I wish it were not the whole screen , but given area . I found nothing in the documentation that could help me about it . My project is to Android.
     
    proandrius likes this.
  3. proandrius

    proandrius

    Unity Technologies

    Joined:
    Dec 4, 2012
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    Hi, sorry for the late reply (I've see your email as well). I've just implemented this feature and submitted to the asset store but it will take a while for it to be live. If you send me to my email your invoice number I will send you updated version of this package right away (which includes this feature). :)
     
  4. nilton_felicio

    nilton_felicio

    Joined:
    May 17, 2012
    Posts:
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    Thanks for attention.
    I will buy in the next days , I believe that until there Store update the new version, with this function.
     
  5. proandrius

    proandrius

    Unity Technologies

    Joined:
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    Ok, I've submitted yesterday, so it should be live early next week I assume.
     
  6. proandrius

    proandrius

    Unity Technologies

    Joined:
    Dec 4, 2012
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    544
  7. nilton_felicio

    nilton_felicio

    Joined:
    May 17, 2012
    Posts:
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    Today bought the asset . Hopefully now it is possible screenshot of a given area . Thank you.
     
  8. proandrius

    proandrius

    Unity Technologies

    Joined:
    Dec 4, 2012
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    544
    Yes. You will see the "Screen Resolution" field and "Screen Offset" field with them you can set any area of the screen to capture.
     
  9. proandrius

    proandrius

    Unity Technologies

    Joined:
    Dec 4, 2012
    Posts:
    544
    Several people were asking this question, so might answer it here if anyone wonders:

    Q: How do I set path for screenshots outside application or Unity Editor because SetDirectory creates folder inside persistent data folder.
    A: There is a undocumented function called ForceFullCustomPath(string path) in proScreenShot Class where you can force any path.

    I will put this in documentation with the next update.