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[RELEASED] Prefab Spawner 2D

Discussion in 'Assets and Asset Store' started by Stesproject, Jun 2, 2019.

  1. Stesproject

    Stesproject

    Joined:
    Apr 8, 2017
    Posts:
    16
    Hi everyone!
    I'm glad to show you my new prefab brush system created specifically for 2D games (and not)!


    Prefab Spawner 2D allows you to place large amounts of prefabs everywhere into your scene view in 2D mode. It simulates the use of a brush and has been designed specifically for the use in 2D games.

    Prefab Spawner 2D is different from other brush systems because it does not use a plane to place or "draw" your prefabs, instead it use your mouse position in the scene view.
    Primarily I created this plugin for myself, because I couldn't find one that worked the way I wanted to make my 2D top-down game. I hope that it could be useful to someone else.

    If you like it, please help me spread the word on Twitter, Facebook and other socials and... happy drawing!

    List of Features:
    - No need of a surface or collider to place objects
    - Load up to 12 different slots set organized by tabs
    - Support for Unity 2019 Shortcuts Manager: enable/disable the tool assigning it to whatever key you want
    - Enable/Disable slots placing randomly between them
    - Place mode: Single or Continuously
    - Set different options for every prefab
    - Randomized position
    - Randomized rotation
    - Randomized scale
    - Set parent by drag 'n drop
    - Save/Load slots set
    - Undo/Redo support
    - Easy to use

    Draw prefabs into your scene
    prefabSpawner2d-1.png
    Save/Load slots and tabs
    prefabSpawner2d-4.png
    Assign a custom shortcut to enable/disable it (Unity 2019.1 or above)
    prefabSpawner2d-5.png

    If you have any suggestion to improve the plugin or ideas to add new functionalities to it, get in touch with us!