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[RELEASED] Persistence - Player Prefs and Game Data Persistence Manager

Discussion in 'Assets and Asset Store' started by drt_gamearound, Apr 3, 2015.

  1. drt_gamearound

    drt_gamearound

    Joined:
    Apr 1, 2013
    Posts:
    263
    Hi Guys,
    I finish Persistence, a Player Prefs and Game Data Persistence Manager. By Persistence we mean that the variable keeps its value, can be set and get, across scenes, scripts and levels, and also that the variable is saved to be used in another game session.

    Persistence is a comprehensive implementation Player Prefs ad Game Persistence Manager in a single, easy to use script you can put right on your game and work across your code.

    The Persistence main function are:
    1. Create and Use Persistence Game Data.
    2. Data persist across scenes, levels and screens.
    3. Information ready to use in any objector script, without code hassle.
    4. Builtin auto-save of player and game data.
    5. Builtin persistent variables like: Health, Score, Achievements, Levels, CurrentLevel, Sound On, Vibration On, Sound Volume.
    6. Create your own custom persistent information easily.
    7. Simple initialization and Plug and Play use.
    8. Delete saved preferences and information.
    9. Cross-platform: Works on Web, Windows, Mac, IOS, Android, Windows Phone.

      While I wait the Assets Store Approval, I would like your fed back for new releases. Check out the Youtube video and give me your feedback.

     
    Gcbs likes this.
  2. drt_gamearound

    drt_gamearound

    Joined:
    Apr 1, 2013
    Posts:
    263
    Still waiting the Unity approval.
     
    Gcbs likes this.
  3. drt_gamearound

    drt_gamearound

    Joined:
    Apr 1, 2013
    Posts:
    263
    Gcbs likes this.
  4. drt_gamearound

    drt_gamearound

    Joined:
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    Posts:
    263
    Gcbs likes this.
  5. drt_gamearound

    drt_gamearound

    Joined:
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    Start selling :)
     
    Gcbs likes this.
  6. drt_gamearound

    drt_gamearound

    Joined:
    Apr 1, 2013
    Posts:
    263
    Planning a new release. Any suggestions of new functionality?
     
    Gcbs likes this.
  7. drt_gamearound

    drt_gamearound

    Joined:
    Apr 1, 2013
    Posts:
    263
    Any suggestions of new functionality?
     
    Gcbs likes this.