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[RELEASED] Particle Scaler Tool

Discussion in 'Assets and Asset Store' started by DAh-Right, Oct 13, 2015.

  1. DAh-Right

    DAh-Right

    Joined:
    Mar 9, 2015
    Posts:
    28
    "Particle Scaler Tool" is an editor extension that adds one often used function for any type of your project.
    Features:
    • Scale multiple Particle System
    • Scale Hierarchy positions [option]
    • Can create renamed clones [option]
    • Separate Scale Game Objects and Particle Systems [option]
    Twitter: @DAzBjax
     
    theANMATOR2b likes this.
  2. DAh-Right

    DAh-Right

    Joined:
    Mar 9, 2015
    Posts:
    28
    Update 1.4 :

    Now you can load childrens in hierarchy!



     
  3. sipon

    sipon

    Joined:
    Feb 8, 2009
    Posts:
    141
    Tks for this handy tool ! This just save me a lot of time !
     
  4. unicoea

    unicoea

    Joined:
    Feb 18, 2013
    Posts:
    60
    Hi!
    It is a great tool and helpful!
    but, at Unity5.6.2 when click scale btn show error:

    type is not a supported float value
    UnityEditor.SerializedProperty:get_floatValue()
    DAX_ParticleScaler:ScaleShurikenSystem(GameObject, Single) (at Assets/DAX/Editor Extensions/Particle Scaler Tool/DAX_ParticleScaler.cs:384)
    DAX_ParticleScaler:StartScale(GameObject) (at Assets/DAX/Editor Extensions/Particle Scaler Tool/DAX_ParticleScaler.cs:338)
    DAX_ParticleScaler:OnGUI() (at Assets/DAX/Editor Extensions/Particle Scaler Tool/DAX_ParticleScaler.cs:280)
    UnityEditor.DockArea:OnGUI()

    CurSerializedOBJ.FindProperty("ShapeModule.radius").floatValue *= scaleFactor;

    Hope fix it soon

    Thank you!