Boost your frames with DLSS Upscaling for Unity! Assetstore URL: https://assetstore.unity.com/packages/tools/utilities/dlss-upscaling-for-unity-262761 DLSS is an upscaling technique, creating high quality rendering based on lower resolution input. By using this, your project can run in a drastically lower resolution without losing visual quality and increasing the framerate! If your project is limited by GPU performance, DLSS will give you a higher framerate. If a project is limited by CPU performance, all it will do is make the GPU workload lower. While this may seem like a big limitation, it also means a laptop will use way less battery power when using DLSS! Easy to use Simply drag our DLSS component on your camera and you're all set to go! Both Built-in and URP are a simple drag and drop and will work with Unity's Post-Processing Stack! AAA Anti-Aliasing DLSS features a high quality Spatial Anti-Aliasing built-in. Get rid of those jagged edges and flicking while also improving your project's performance! Current supported Unity Render Pipelines Built-in (BIRP) and Universal Render Pipeline (URP). Current supported platforms Windows x64 (DX11, DX12 and Vulkan)* *Nvidia GPU's only!