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[RELEASED] Nice Vibrations : add haptic feedback and vibrations to your game in a single line

Discussion in 'Assets and Asset Store' started by reuno, Feb 18, 2018.

  1. reuno

    reuno

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    @BigRedGames > Yes, the latest version should fix that issue.
     
  2. BigRedGames

    BigRedGames

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    reuno likes this.
  3. Carloe

    Carloe

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    I am getting the same error when I move Feel into a sub folder (for example Assets/ThirdParty/Feel). Same project does not produce the error as long as Feel is directly under the Assets folder (which is obviously not great for keeping the project organized)
     
  4. reuno

    reuno

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    @Carloe > I posted the solution to that issue a few posts above (MMNVPathDefinition). And the upcoming update for Feel fixes the need to change that manually.
     
  5. FURKANKAHVECI

    FURKANKAHVECI

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    Hi, are there any announcements about this? upload_2022-8-5_21-39-13.png
     
  6. reuno

    reuno

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    FURKANKAHVECI likes this.
  7. FURKANKAHVECI

    FURKANKAHVECI

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    reuno likes this.
  8. jnikaes_dualcat

    jnikaes_dualcat

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    Hello there,

    Having major issues trying to get Nice Vibrations to build on iOS, and my guess is an incompatibility between the latest version of Facebook SDK & Nice Vibrations.
    The latest version Facebook SDK introduces swift files.

    When the project is compiled, Unity generates UnityFramework along with a file inlcluded in this framework UnityFramework-Swift.h. This file seems to include headers for all swift projects inside the Project. I see Facebook SDK stuff, and at the end of the file::

    Code (CSharp):
    1. SWIFT_CLASS("_TtC14UnityFramework27MMNViOSCoreHapticsInterface") SWIFT_AVAILABILITY(ios,introduced=13.0)
    2. @interface MMNViOSCoreHapticsInterface : NSObject
    3. [...]
    4. + (void)RegisterHapticEngineFinishedCallbackWithCallback:(HapticCallback _Nonnull)callback;
    5. + (void)RegisterHapticEngineResetCallbackWithCallback:(HapticCallback _Nonnull)callback;
    6. + (void)RegisterHapticEngineErrorCallbackWithCallback:(HapticCallback _Nonnull)callback;
    7. @end
    The error that comes out is

    HapticCallback: Expected a type

    The HapticCallback type is defined in Nice Vibration's Bridging Header "UnitySwift-Briding-Header.h" but I can't figure out how to reference it. It is included in the Search Paths though:

    upload_2022-8-29_12-10-32.png

    I tried fiddling with some settings in xCode... but I don't know squat about swift, and I feel like I'm just going in blind at this point.

    Anyone has any clue what's going on?

    Maybe @reuno? :)

    Thanks in advance!
     
  9. reuno

    reuno

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  10. jnikaes_dualcat

    jnikaes_dualcat

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    I'm so sorry I forgot to mention that, I'm on Unity 2020.3.5f1 and NV v3.7, indeed pre 4.0.
    Since the product was discontinued I didn't realize i was not on the latest version!
    Thanks for your quick response I'll try updating.
     
    reuno likes this.
  11. signalboi

    signalboi

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    @jnikaes_dualcat Have you found a solution, I'm facing the exact same issue
     
  12. SeaSand

    SeaSand

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    Hello,
    I read Lofelt‘s announcement then. Now that Lofelt dropped Nice Vibrations, is it still a part of Feel - and if yes, will More Mountains provide updates for Nice Vibrations in the future?
     
  13. reuno

    reuno

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    @SeaSand > Yes, it's still a part of Feel, and I'll have more news about future updates soon :)
     
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  14. SeaSand

    SeaSand

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    I would buy Feel because of Nice Vibrations (I already got Nice Vibrations (Lofelt)). It would just be good to know if it (Nice Vibr.) will be supported (future updates) ;)
     
    Last edited: Jan 5, 2023
  15. reuno

    reuno

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    @SeaSand > As explained in the docs, don't buy an asset for what may or may not come, but for what is in it. The asset will be supported if it makes sense to do so and if budget allows for it.
     
  16. dong-haibing

    dong-haibing

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    my issue is similar with you, I'm on Unity 2020.3.28f1 and NV v3.9. Have you found a solution?
     
  17. FearIndigo

    FearIndigo

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    Is Lofelt Studio still available to download somewhere? I recently bought feel, but I didn't realize that Lofelt has basically disappeared off the face of the earth (cheers facebook) and I can't find a download for Lofelt Studio which was one of the main selling points to me :'(
     
  18. reuno

    reuno

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  19. FearIndigo

    FearIndigo

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    reuno likes this.