Yeah that's what I was doing, instantiating the MCS model directly at runtime (not from my own prefab because that's broken too) then adding content packs through code. When you do that, the clothes show up but the model disappears. Probably something to do with injection masks. Works fine in the editor on my Mac, but Windows builds have invisible bodies. 1.6 is like a fractal of brokenness right now. Even if you could get all that working, many of the content packs are missing content they had before, and some of the male/female packs overwrite each other.