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[Released]Material Menu 1.01

Discussion in 'Assets and Asset Store' started by pixellab, Nov 14, 2016.

  1. pixellab

    pixellab

    Joined:
    Nov 14, 2016
    Posts:
    5
    Hi,

    We ve just released our first asset "Material Menu"
    (https://www.assetstore.unity3d.com/en/#!/content/72949)

    SNS2.png

    Material Menu would provide more convenient and powerful features than the default Unity material context menu. Currently it has:

    Copy & Paste Properties
    - Copy & Paste properties of a material like you do intutively with components.
    - Easy to use. Works like behaviour’s copy & paste values.
    - Paste only textures, values, and or shader
    - Copied properties persist on the disk, so you can paste values later even if you restart Unity.

    Doesn't have the features you need? We'd like to hear them!
    The fastest way to contact us is currently via email : pixellab.assetstore@gmail.com
    More features would be added as more are sold, and the price might rise as well.
     
  2. Frpmta

    Frpmta

    Joined:
    Nov 30, 2013
    Posts:
    479
    Needs a 'Save material profile' feature the same way that you can save custom editor layouts.
     
  3. pixellab

    pixellab

    Joined:
    Nov 14, 2016
    Posts:
    5
    Good suggestion. We will look into it and find how we could add this feature. Thank you.
     
    Last edited: Nov 14, 2016
  4. pixellab

    pixellab

    Joined:
    Nov 14, 2016
    Posts:
    5
    Now the price is cut to $1.99. We hope this change would bring this tools to more audience.

    Thank you.