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[RELEASED] Liquid Physics Approximation

Discussion in 'Assets and Asset Store' started by Deleted User, Apr 23, 2016.

  1. the1337ski

    the1337ski

    Joined:
    Mar 31, 2013
    Posts:
    3
    Awesome asset!

    I get the following looping error every time I finish playing in editor mode:

    MissingReferenceException: The object of type 'ContainerManager' has been destroyed but you are still trying to access it.
    Your script should either check if it is null or you should not destroy the object.
    UnityEngine.Component.GetComponent[MeshFilter] () (at C:/buildslave/unity/build/artifacts/generated/common/runtime/ComponentBindings.gen.cs:48)
    ContainerManager.FixedUpdate () (at Assets/Liquid Physics Approximation/Scripts/ContainerManager.cs:240)
    UnityEditor.EditorApplication.Internal_CallUpdateFunctions () (at C:/buildslave/unity/build/Editor/Mono/EditorApplication.cs:127)


    I tried it with multiple versions of unity to no avail. Currently I am using version 2017.3.0f1.

    Please advise.
     
  2. Deleted User

    Deleted User

    Guest

    Hi everyone.

    Version 1.38 has been submitted. Changelog:

    - Fixed bug "destroyed object".

    RELEASED!
     
    Last edited by a moderator: Dec 13, 2017
  3. SpaceRay

    SpaceRay

    Joined:
    Feb 26, 2014
    Posts:
    455
    Hello, I have that there has been a lot of updates and it keeps getting better, but the problem for me is that there is no demo scene, no screenshots showing the effect as it is in latest version, no video showing how it works ( I mean how is the object empty and then filled) and how is the effect

    I do not want to buy it and then find that it will not work as expected, or it could be better than I could expect, so it would very good to have a demo scene or something to know more about how it works

    Does it need to have a hollow object to be able to use this to fill the object, or it is really an optical effect where is not needed to have it hollow?

    For example, I want to have some 3D alphabet letters I have and want them to be filled with color liquid at different heights, I mean that there is more or less amount of liquid on different letters

    I do not need animated liquid, just that the liquid flows inside the object as it would happen in reality according to the position of the object, if it is standing or rotated.

    Thanks very much for your help

    Have a happy new year 2018
     
  4. Deleted User

    Deleted User

    Guest

    Hi.

    You can get demo build link on first page.