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[Released][iOS] Robot Rundown - Available now in the Apple App Store!

Discussion in 'Made With Unity' started by vmsmitty, Sep 15, 2014.

  1. vmsmitty

    vmsmitty

    Joined:
    Sep 15, 2014
    Posts:
    11
    We are excited to announce Robot Rundown will be hitting the Apple App Store on September 18th. The game is based in the universe of the Sci-Fi comedy web series: Transolar Galactica and was built entirely in Unity.

    Features:
    ** No IAP! **
    ** No Ads! **
    ** No online required! **
    ** Exclusive Transolar Galactica live action video and 8-bit video, in game **
    • A classic 8-bit arcade art style -- because what could be cooler?
    • 10 Unique and engaging levels -- filled with enemies ripe for the slicing!
    • A fully interactive Adventure storyline -- with character growth and everything!
    • Three tiers of difficulty - for the Brain Depleted to the Brain Enhanced
    • Hours and hours of entertaining gameplay -- because we love you.
    • Original 8-bit music
    Find out more about the game at http://robotrundown.com and enjoy the trailer and video clips below.

    Trailer


    Live Action Video


    Side-scrolling Action
     
    Gizrik likes this.
  2. shaderbytes

    shaderbytes

    Joined:
    Nov 11, 2010
    Posts:
    900
    Those are some polished pixels ;)

    I do not know what Transolar Galactica is but its great that you are releasing a free game ,as in really free. Now you just need to make an Android port so I can experience it too.
     
  3. vmsmitty

    vmsmitty

    Joined:
    Sep 15, 2014
    Posts:
    11
    Unfortunately it won't be free, we are charging $.99 but it's totally worth it :)
    The Android port is coming next!
     
  4. shaderbytes

    shaderbytes

    Joined:
    Nov 11, 2010
    Posts:
    900
    AH no worries , it is still great that you are making a real game that does not have all its functionality tied into all the IAP rubbish.

    I would MUCH rather pay a dollar for a game and get a REAL game as opposed to expecting everything to cost nothing and then getting some monetization mechanics disguised as a game ;)
     
    vmsmitty likes this.
  5. vmsmitty

    vmsmitty

    Joined:
    Sep 15, 2014
    Posts:
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    Totally with you on this, plus, we have 30 minutes of video in the game itself, which is probably worth a little more, but we want to make a kick ass game that people will enjoy.
     
  6. Jonsm

    Jonsm

    Joined:
    Jan 6, 2014
    Posts:
    19
    Looks cool, but it seems like your pixels could use a bit of refinement. Pixel art is actually pretty hard to get right -- every little detail counts -- so cleaning it up is important. Maybe it's a stylistic choice, but if you want your game to look more polished you could definitely do it. I won't say what lots of people have said before, so here are some links to some really good pixel art resources:
    http://androidarts.com/pixtut/pixelart.htm
    http://gas13.ru/v3/tutorials/sywtbapa_almighty_grass_tile.php
     
  7. JamesLeeNZ

    JamesLeeNZ

    Joined:
    Nov 15, 2011
    Posts:
    5,616
    Unfortunately, you're likely to find that most of the people browsing the store disagree.
     
  8. Gizrik

    Gizrik

    Joined:
    Jul 7, 2014
    Posts:
    21
    2 days!
     
    vmsmitty likes this.
  9. vmsmitty

    vmsmitty

    Joined:
    Sep 15, 2014
    Posts:
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    Gizrik likes this.
  10. vmsmitty

    vmsmitty

    Joined:
    Sep 15, 2014
    Posts:
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    The Transolar Galactica crew is at Rose City Comic Con promoting the web series, and we made a special port of Robot Rundown for OSX so they could put it up on a larger screen and let people play with a game controller. If you are in the Portland area, they should be there tomorrow as well.