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[Released] IOS Native Unity3D Plugin

Discussion in 'Assets and Asset Store' started by lacost, Apr 22, 2013.

  1. lacost

    lacost

    Joined:
    May 30, 2012
    Posts:
    1,733
    This is the files GUID issues. So when you importing plugin package some files are mixed, we working on resolving this issue.
    Also, I am strongly recommend using IOS Native Pro instead of the IOS Native.
    You can get a free upgrade, and I am also will be happy to help you with migration to "pro" version
     
  2. combatsheep

    combatsheep

    Joined:
    Jan 30, 2015
    Posts:
    116
    Thanks, lacost!
    This issues are bug? Or, is there the way to fix it?

    Does "IOS Native Pro" compatible with AndroidNative 9.11/25 and GoogleMobileAdsSDK 10.0/24 and GoogleAnalyticsSDK 5.0/24?
    And when I see "Pro" in asset store, it is not free upgrade(fee is $1.08).
     
  3. alihimdis

    alihimdis

    Joined:
    May 24, 2018
    Posts:
    4
    May i access bluetooth devices with this plugin? like beacon
     
  4. lacost

    lacost

    Joined:
    May 30, 2012
    Posts:
    1,733
    Hey, @alitasci not a the moment. But if you'll provide me Reference to API you would like to use, I would be happy to add it.
     
  5. lacost

    lacost

    Joined:
    May 30, 2012
    Posts:
    1,733
    combatsheep likes this.
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