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[RELEASED] Http Client

Discussion in 'Assets and Asset Store' started by ClaytonOne, Jan 21, 2017.

  1. ClaytonOne

    ClaytonOne

    Joined:
    Sep 5, 2015
    Posts:
    89
    A light weight plugin that makes it easy to make HTTP / HTTPS REST calls from your Unity apps and games. Most calls can be made with just a single line of code and its compatible with a wide range of platforms.

    Available on the asset store | Documentation | Support

    Features

    - HTTP and HTTPS
    - Methods (DELETE, GET, PATCH, POST, PUT)
    - Authentication
    - Caching
    - Certificates
    - Cookies
    - Headers
    - Proxies
    - Timeouts
    - Many http content types
    - Upload and Download progress reporting
    - Resume Downloads
    - Stream data

    Supported Platforms

    * Android
    * IOS
    * Windows Phone 8.1 / 10 (Restrictions Apply)
    * Windows Universal 8.1 / 10 (Restrictions Apply)
    * Standalone
    * Many others

    Any feature requests / suggestions please post below
     
    larku and benzsuankularb like this.
  2. benzsuankularb

    benzsuankularb

    Joined:
    Apr 10, 2013
    Posts:
    132
    Love it.

    Where I can get the download progress :)
     
  3. ClaytonOne

    ClaytonOne

    Joined:
    Sep 5, 2015
    Posts:
    89
    Sorry for the late reply, drop us a message here.
     
  4. blacksun666

    blacksun666

    Joined:
    Dec 17, 2015
    Posts:
    212
    do you have a short code sample to show how to use custom headers?
     
  5. ClaytonOne

    ClaytonOne

    Joined:
    Sep 5, 2015
    Posts:
    89
    client.CustomHeaders.Add()
     
  6. scarffy

    scarffy

    Joined:
    Jan 15, 2013
    Posts:
    25
    Hi,

    Do you have any example on how to use body Raw with json?

    Thanks
     
  7. fafase

    fafase

    Joined:
    Jul 3, 2012
    Posts:
    160
    Hei,

    Has anyone been trying to upload on Azure?

    Thanks
     
  8. ClaytonOne

    ClaytonOne

    Joined:
    Sep 5, 2015
    Posts:
    89
    Should work