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[RELEASED] hexaSurface - Pseudo-random enviroment generator

Discussion in 'Assets and Asset Store' started by Oswego, Jul 10, 2015.

  1. Oswego

    Oswego

    Joined:
    Sep 19, 2014
    Posts:
    12
    HexaSurface is a powerful tool that can be used to create environments of any kind.

    First of all it creates a graph made by gameObjects physically connected, than it spawns over every single node of the gameObject a 3D model, according to some info, given to the structure.

    With a structure like this you'll be able to create environment of any kind, randomly, easily, quickly.

    If you want to know something more about it or you have a question, just visit the website

    mg5.png
    SpaceScreen1 Light.jpg
    ezgif.com-optimize.gif

    >> ASSET STORE <<

    DEMOS:

    - A stroll inside the city -
    - Automated Cars -


    You can find the manual in the website and I have attached it here. Have a look at it!
     

    Attached Files:

    Last edited: Jul 23, 2015
    Captain-India likes this.
  2. theANMATOR2b

    theANMATOR2b

    Joined:
    Jul 12, 2014
    Posts:
    7,790
    This looks interesting. A video example showing the tool in action would be helpful.
    Can height variations be created as well?
     
  3. Oswego

    Oswego

    Joined:
    Sep 19, 2014
    Posts:
    12
    Here you can find a demo where the spawning is oriented to 3 directions and there is a height gap between the pieces, according to their position (further you go, deeper they are)

    https://dl.dropboxusercontent.com/u/27722833/mountainFalling.html
     
  4. Oswego

    Oswego

    Joined:
    Sep 19, 2014
    Posts:
    12