Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. We have updated the language to the Editor Terms based on feedback from our employees and community. Learn more.
    Dismiss Notice
  3. Join us on November 16th, 2023, between 1 pm and 9 pm CET for Ask the Experts Online on Discord and on Unity Discussions.
    Dismiss Notice

[RELEASED] Hell Lava - interactive lava environment

Discussion in 'Assets and Asset Store' started by Polak149, May 31, 2015.

  1. Polak149

    Polak149

    Joined:
    Aug 28, 2013
    Posts:
    20
    Under the Dragon's Diamond is proud to present...



    Hell Lava is Unity 3D package, containing lava terrain environment that brings to your game new standard of gameplay. Supplied by us Hell Lava provide the ability to generate, configure and customize your own and unique lava environment.

    - Mesh surface generator will in 4 steps generate for you lava surface mesh in best quality, depending on lava size. Generated lava will always fit to your terrain and already existing objects and also can surface edges can be lifted positive or negative, for more realistic effects!


    - Special designed shader, that makes lava flow around terrain and generates shore texture, which length is changing depending on flow direction and speed!

    - Connection with project, in every way! Hell Lava is prepared to easily synchronize with health system that you already have on your project, and to recognize objects like whole monsters, character etc. by given component, tag, name or layer! Also Hell Lava can add all necessary layers required to system work and assign them to objects on scene and in asset only with one click!

    - Full Interaction with objects and players is really what it says! Splashes, sounds effects, health damage and displacement will make you near fill that you are actually in lava! Also build in management system allows to control all items present in lava, so you can easily get status and complex info of any of them: How close to lava, how deep in lava, health, info if object touched surface or if died in lava! Players can count on bonus! If player gets into lava, on his screen will shows up GUI hot flames, ready to burn every last player's piece!

    interaction engine

    burn GUI

    - Lava lighting system is a solution for Unity Free, that makes lava glow! You can set distance between lights, and they will always set by Lava Creator only above the terrain!


    - Lava ambient sound effect - Smart solution so players can hear lava ambient sound on it's whole surface.

    - Lava environment items - Those are add-ons for Hell Lava, that make it's environment alive! Projectiles, lavafals and sparkles in whole builds lava's chaotic climate. Lavafalls and projectiles can hurt, since they are hot to!

    lavafalls


    sparkles

    projectiles

    - Full support for multiplayer - That's true! Hell Lava is adjusted for player Network View component, so it can work with or without it. If in multiplayer mode, hell lava will show flames GUI only on player screen, not ALL player screens!

    - Easy Setup will in no time configure your project for Hell Lava needs and comprehensive documentation brings to you any necessary info for package usage!


    You can watch full Hell Lava presentation on Youtube:


    Or try Hell Lava live demo on your web browser, by going to this link: http://dragons-diamond.com/Hell_Lava_Web.html

    Hell Lava is avaible at https://www.assetstore.unity3d.com/en/#!/content/27078
     
  2. sicga123

    sicga123

    Joined:
    Jan 26, 2011
    Posts:
    782
    Looks great, just turned up at the right time for me, the end of one project and the start of another, the latter will definitely benefit from this asset. Bought it immediately.
     
  3. Polak149

    Polak149

    Joined:
    Aug 28, 2013
    Posts:
    20
    Thank you for nice words :). I will gladly help you, if you need it, so fell free to mail on official support mail.
     
  4. Polak149

    Polak149

    Joined:
    Aug 28, 2013
    Posts:
    20
    Version 1.0.1 is UP!

    Changelog:
    - Lavafall - Removed deploy bug, when something stuck lavafall flow
    - Lavafall - Added info about current number of existing particles under lavafall managment.
    - Example scene - removed NetworkManager.js script, that left from Hell Lava test stage
    - Documentation updated
     
  5. Polak149

    Polak149

    Joined:
    Aug 28, 2013
    Posts:
    20
    New update has been released!

    In version 1.0.2 we have changed:
    - Multiplayer - Hell Lava is now compatible with Unity UNET
    - MultiLava - Adding multiple lava is now supported
    - Lava Ambient - Remove bug when player could hear lava bubbles even if lava was far away
    - Example scene - Fly.js and MouseLook improved
    - Example scene - Added example of using two lava's
    - Documentation updated
     
  6. Polak149

    Polak149

    Joined:
    Aug 28, 2013
    Posts:
    20
    I'm happy to announce, that Hell Lava 1.1 has been released, and with it loot of awesome changes! New tools, looks, improvements, bug fixes and even C# version!

    Changes:
    - Lava Creator (Editor) - Reference to Health script and setting component for recognition system is now global for all lavas.
    - Example scene - Changed HUD from GUI to UI.
    - FireGUI is no longer GUI. Fire screen flames was transformed to UI.
    - Fire screen flames are no longer an animation. It's now a one flame texture distorted by shader.

    Fixes:
    - Hell Lava (engine) - fixed bug where lava trigger engine still was able to detect object after changed layer to ignoreTrigger or IgnoreTrigCol.
    - Hell Lava (engine) - fixed bug where for some reasons steam sound was generated at lava surface pivot point.
    - Hell Lava (Shader) - Heat distortion is now no longer dependent on texture tilling.
    - Lava Creator (Surface generator) - micro improvements.
    - Lava Creator (Editor) - fixed error where "dist" is not displayed correctly after lava loaded to creator.
    - Lava Creator (Editor) - improved method of write data reference to health scrip (change order of variables in health script will no longer end in loosing reference).
    - Lava Creator (Editor) - improved array handle (changing size will affect only on Enter Key or loose focus).
    - Lava Creator (Editor) - improved method of return info display.
    - Lava Creator (Editor) - changed "Generate" button display.

    New:
    - Hell Lava - Added new environment general look.
    - Hell Lava - Added rock texture.
    - Example scene - Added info about controls displayed on HUD.
    - Example scene - Lava environment general look can be changed by pressing key.
    - Lava Creator (Editor) - Added "new" button (pressing it will create empty object on scene ready for lava surface generate).
    - Lava Creator (Editor) - Added new tool: Ignored objects (objects marked using this tool will be ignored by lava trigger engine).
    - Lava Creator (Editor) - Added new tool: Add FireUI (pressing it will create UI fire on scene).

    Also Hell Lava C# has come to play! It is published as separated asset, but if you already bought it as JS, you will get C# version for free! Just e-mail me (contact@dragons-diamond.com) Invoice numer of JS Hell Lava and i will replay with voucher number for free C# Edition!

    JS Edition: https://www.assetstore.unity3d.com/en/#!/content/48143
    C# Edition: https://www.assetstore.unity3d.com/en/#!/content/27078
    DEMO: http://dragons-diamond.com/Hell_Lava_Web.html
    DOCUMENTATION for JS Edition: http://dragons-diamond.com/Hell Lava Documentation 1.1.0 JS edition.pdf
    DOCUMENTATION for C# Edition: http://dragons-diamond.com/Hell Lava Documentation 1.1.0 CS edition.pdf

    I hope you will like it ;)
     
  7. Polak149

    Polak149

    Joined:
    Aug 28, 2013
    Posts:
    20
    New update was released for Hell Lava and package is now at version 1.1.1. We have detected some bugs related to loosing objects references and we also changed depreciated methods to actual for Unity 5.3.

    JS Edition: https://www.assetstore.unity3d.com/en/#!/content/48143
    C# Edition: https://www.assetstore.unity3d.com/en/#!/content/27078
    DEMO: http://dragons-diamond.com/Hell_Lava_Web.html
    DOCUMENTATION for JS Edition: http://dragons-diamond.com/Hell Lava Documentation 1.1.1 JS edition.pdf
    DOCUMENTATION for C# Edition: http://dragons-diamond.com/Hell Lava Documentation 1.1.1 CS edition.pdf
     
  8. Polak149

    Polak149

    Joined:
    Aug 28, 2013
    Posts:
    20
    New Hell Lava environment kit is UP, with version 1.1.2. Few bugs reported by you was removed, documentation was updated with new troubleshots and most important - price was cut off to 20$!