Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. We have updated the language to the Editor Terms based on feedback from our employees and community. Learn more.
    Dismiss Notice
  3. Join us on November 16th, 2023, between 1 pm and 9 pm CET for Ask the Experts Online on Discord and on Unity Discussions.
    Dismiss Notice

[Released]: Gimme Instanced Health Bars

Discussion in 'Assets and Asset Store' started by blenderfan1, Oct 11, 2023.

  1. blenderfan1

    blenderfan1

    Joined:
    Oct 4, 2019
    Posts:
    21
    socialmedia_withttext.jpg

    Gimme Instanced Health Bars


    Have thousands upon thousands of instanced health bars simultaneously on the screen with minimal performance impact! Ideal for strategy and tower-defense games!

    Transitions,overlays, fading, scaling, flipbook animations, etc. are solved within the shader. Almost no work is done from the CPU-side

    You can even create multiple different profiles (with different color schemes, blocks, offsets etc.) for different enemies... still within a single draw call.

    Get it on the Assetstore
    Link to the Documentation