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[RELEASED] Ghost Commands - Execute commands directly in the editor!

Discussion in 'Assets and Asset Store' started by Ghostlike-Interactive, May 2, 2024.

  1. Ghostlike-Interactive

    Ghostlike-Interactive

    Joined:
    Mar 12, 2024
    Posts:
    2


    Turn methods and properties into commands, and execute them right in the editor console & in-game.
    Ghost Commands is available on the asset store!


    HIGHLIGHTS
    • Turn any method or property into a command
    • Debug functionality inside the game at ease
    • Enhance the editor with commands like managing assets and loading scenes
    • Integrated command field within the editor console & game
    • Group commands together with prefixes
    • Supports static and non-static methods & properties
    • Fully supported method overloads & default parameters
    • Add and remove commands dynamically at runtime
    • Modern UI built with UI Toolkit and style sheets
    • Suggestions and auto-completion with intuitive keyboard navigation
    • Highly customizable with style sheets
    • Supports both legacy and new input system out of the box

    Use the [Command] attribute on any method or property, and execute them directly in the editor console & in-game. No setup is required!
     
  2. Ghostlike-Interactive

    Ghostlike-Interactive

    Joined:
    Mar 12, 2024
    Posts:
    2
    Version 1.1.0 is now available:
    • Most types that derive from UnityEngine.Object are now supported out of the box
    • Added new [Prefab] attribute to specify prefab commands & parameters
    • Added new [Suggestor] attribute to easily create suggestions based on a type
    • Added setting to automatically add prefixes to non-static commands
    • Added setting to select which editor window to show the command field on
    • Added new icons and tweaked some icon colors
    • Added 6 new object commands
    • Added custom assembly definitions
    • Improved colors for light-mode editor UI
    • Fixed a bug where the text field would sometimes disappear
    • Fixed a bug with extracting containers from strings
    • Fixed a bug with reading string arguments inside containers
    • Small optimizations to the suggestion list